Fikri al-Soltani's Tower Building / Landmark in Sundered Lands | World Anvil

Fikri al-Soltani's Tower

The sage Fikri al-Soltani built a tower about fifty miles from Ka-Tepi to serve as a home base while he explored the nearby ruins of the vanished Raurin Empire. Stories abound of how the tower appeared seemingly overnight.   The tower is sixty feet square and rises six storeys from the desert, with a flight of broad stairs rising to the entrance a storey above the ground. The walls of the ground floor are a solid mass of sculpted stone, with no sign of construction nor entrance, making it very difficult for desert raiders to assault. The lowest three floors have no windows, but airy windows and balconies stud the surface above. The tower rises to a peak topped with an onion-shaped crown.   The lowest (ground) level of the tower contains stables for guests' mounts, accessible only via magic. When al-Soltani wills it, a passwall spell opens an entrance in the side of the tower, large enough for only a single mount at a time to enter. The base of the tower contains six stalls comfortably-sized for camels. An unseen servant comes into existence whenever mounts are stabled and cares for them for the duration of their stay.   The first habitable level of the tower contains a reception room opening off the stairs, with closets to the sides to hold travel gear. Items placed in these closets will be magically cleaned and mended. The windowless room's furniture is heavy and solid, with magical windows showing the outside of the tower. A heavy chair is faced by an assortment of comfortable deep couches, which are surprisingly difficult to rise out of swiftly, and impossible to lunge into an attack from. Tapestries hang on the walls, and ornate rugs cover the floors. To one side, an ornate low wooden table with seating cushions surrounding it sits ready for a meal. Suits of ornately decorative armour line the walls and a glass case on one wall holds a display of ornate swords and daggers. Only careful mages can tell that the armour and blades are all animated objects, ready to leap to the sage's defence.   One corner of the room holds a decorative silver circle carved into the stone floor, arabesque curves and lines flowing around its circumference. This is a magic circle linked to another on the floor above, and only those bearing a token from al-Soltani can use it. It is inert to all others.   The second floor above contains rooms for half a dozen guests, a lounge, a bathing area and a small kitchenette, with a sweeping staircase leading up to the next floor, which contains a dining room, full-size kitchen, a large lounge and a balcony opening out over the nearby ruined temple complex.   The staircase continues up to the third floor above ground level, where the sage has located his living quarters. A large bedroom, bathing room, and a library fill the floor.   The fourth floor is Fikri al-Soltani's workroom, where bookcases hold assorted grimoires and scrolls, cases and racks display assorted antiquities he has discovered or is researching, and a small alchemical lab.   The top floor has a wide parapet surrounding the onion-shaped crown of the tower. A study fills the space within, with worktables and chairs scattered around, a comfortable chair in a reading area, and a telescope set up to study the night sky. A permanent magic circle is inscribed on the floor, contained within a second warding circle.   Unseen servants roam throughout the entire tower, carrying out menial tasks and keeping the tower neat, clean, and functioning. Each is permanently bound to the tower itself.
Type
Tower, Mage

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