Qhattib Farha Character in Sundered Cosmos | World Anvil
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Qhattib Farha

Adapted From mtg.fandom.com- Qhattib

Horator Qhattib Farha

Mental characteristics

Personal history

Horator of Khababar. Qhattib was the legislative voice that offset Melor'Tet military command. His considerable knowledge of the Djinn and Efreet of Mifob could be attributed to his links with Crematoria. Although Kababar was the least damaged of the nations that fought against Vekekav the Merciless, Qhattib and his allies have been persistently targeted by Vekekav's Breathstealers.
Alignment
Current Location
Ethnicity
Currently Held Titles
Children
Other Affiliations
Ruled Locations
Character Prototype
Human Guildmaster
 
Guildmaster (Human) - Tradesperson 8
COMMONBLUEMEDIUMHUMANOIDHUMAN

In cities, artisans working in a common trade often form guilds to set standards of quality, establish common prices, engage in collective bargaining with business owners, and lobby local governments for favorable laws. The guildmaster—often a master artisan in their own right—also acts as an administrator and politician, advocating for artisans in their trade. The guildmaster is a 12th-level challenge when competing in crafting or their area of expertise
Perception Master
Languages Common, (possibly other depending on situation)
Skills Architecture Lore Legendary , Athletics Trained , Bureaucracy Lore Legendary , Crafting Legendary ,Diplomacy Legendary , Intimidation Master , Society Master

STR +3 , DEX +1 , CON -1 , INT +4 , WIS +2 , CHA +3

Items +1 striking light hammer, guildmaster's uniform (functions as hide armor), artisan's tools, construction schematics, tax ledgers
AC 26
Saving Throws Fort +14, Ref +14, Will +17
HP135
Speed 25 feet
Melee light hammer: Expert / +12 / +8 Agile Simple | Damage: bludgeoning

    Call to Action Single Action (auditory, concentrate, emotion, mental) The guildmaster gives a speech to inspire themself and all guild-member allies within 60 feet, granting them a +1 status bonus to attack and damage rolls until the start of the guildmaster's next turn. Sworn Duty While within the guild or presiding over guild business, the guildmaster gains a +2 circumstance bonus to weapon attack rolls and deals an additional 2d6 damage on a successful weapon attack.
Ranged light hammer : Expert / +10 / +6 agile, magical, thrown 20 feet | Damage bludgeoning
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Special Abilities Call to Action (auditory, concentrate, emotion, mental) The guildmaster gives a speech to inspire themself and all guild-member allies within 60 feet, granting them a +1 status bonus to attack and damage rolls until the start of the guildmaster's next turn.Sworn DutyWhile within the guild or presiding over guild business, the guildmaster gains a +2 circumstance bonus to weapon attack rolls and deals an additional 2d6 damage on a successful weapon attack.
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