Roles - Mortal Heretics in Sternwald Sector | World Anvil

Roles - Mortal Heretics

Apostate:
Skills: +1 Tier of: Awareness, Charm, Command, Deceive, Scholastic Lore (Any 3), Forbidden Lore (Any 3), Inquiry, Dodge or Parry, Intimidate or Commerce, Charm +1 Tier or Deceive +1 Tier, Command +1 Tier or Inquiry +1 Tier, Security or Stealth or Logic, Weapon Groups (Las, Low Tech)
Talents: Air of Authority, Hatred (Any 1), Peer (Any 1), Total Recall, Unshakeable Will, Weapon Groups (Las, Low Tech), Disturbing Voice or Radiant Presence, Polyglot or Mimic, Insipire Wrath or Iron Discipline or Lesser Minion
Traits: Fellowship +5%
Equipment: (2) Laspistol (GC), Sword (BC) or Power Sword (CC), Flak armor or Mesh Armor, Chaos Symbol Pendant, Unholy Tomes (1d5)

Heretek
Skills: +1 tier of: Logic, Common Lore (Ad Mechanicus, Tech Use), Tech Use (Imperial), Dodge or Parry, Security or Tech Use (Imperial) +1 tier, Forbidden lore (Archeotech or Warp or Xenos), Scholastic Lore (Astromancy or Chemistry), Weapon Groups (Las, Shock, Low Tech) & 1 of (Bolt, Plasma or Power)
Talents: Die Hard, Technical Knock, Enemy (Ad. Mechanicus), Mechadendrite Training (Utility or Weapon), Meditation or Total Recall, Armor Monger or Weapon Tech, Lesser Minion or Cold Hearted Traits: Intelligence +5%, Mechanicus Implants
Equipment: Las Carbine (BC), Power Axe (CC) or Great Axe (BC), Light Carapace Armor, Cybernetics (Any 2, both GC), Unholy Unguents, Combi Tool, Dataslate, Mechadendrites (Optical or Utility or Ballistic w/laspistol), 1 of (Luminen Capacitors, Maglev Coils or Ferric Lure Implants)

Renegade
Skills: +1 Tier of: Athletics, Awareness, Dodge, Parry, Scholastic Lore (Tactica Imperialis), Common Lore (War), Operate (Any 1), Command or Intimidate, Dodge or Parry +1 Tier, Survival or Stealth, Tech Use (Imperial) or Medicae (First Aid – Human) Weapon Groups (Las, Chain, Low Tech, Solid Projectile, Heavy, & Bolt OR Shock)
Talents: Jaded, Quickdraw, Rapid Reload, Catfall or Combat Sense, Surestrike or Deadeye Shot or Marksman, Ambidextrous or Hip Shooting, Double Team or Disarm or Takedown
Traits: Ballistic Skill +3%, Weapon Skill +3%
Equipment: Carapace Armor, Medikit, Dataslate, Data-Wafer (Tactica Imperialis)
1 of Lasgun (BC), Boltgun (GC), Plasma Gun (CC), Flamer (CC)
1 of Chainsword (BC) or Power Mace (CC
)
Psyker
Skills: +1 tier of: Awareness, Psyniscience, Forbidden Lore (Psykers), Deceive or Intimidate, Dodge or Parry, Weapon Groups (Low Tech, 1 of Las or Solid Projectile or Shock)
Talents: Psy Rating (3), Warp Sense or Child of the Warp, 50 AP of psychic powers from Unaligned, Divination, Telepathy or Telekinesis,
Traits: Willpower +5%, Corruption +1d5 points, Psyker
Equipment: Flack Cloak, Psy-Focus, Dataslate, Data wafer (Scholastic Lore (Occult))
1 of Las Pistol (CC), Stub Revolver
1 of Sword (GC) or Neural Whip (CC)


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