Armor Upgrades in Sternwald Sector | World Anvil

Armor Upgrades

Armor Upgrade Benefit Availability
Armor Treatments
Ablative Coating +20% Weight, Gain +5 AP, Lose 1 AP per hit until bonus is +0, -20% to Agility until all are spent or removed Scarce
Ceramite Plating +20% weight, Ignore Melta Quality of weapons, -10% to Agility, +25% to test vs. catching fire from Flame weapons Rare
Environmental Sealing +20% WEight, Gain Rebreather and occupant is sealed away from environmental effects or airborne gases Average
Insulation Lining +10% weight, Ignore effects of Cold environment, -10% Agility Scarce
Refractory Coating +10% weight, gain +3 AP vs. Las weapons, lose 1 AP per Las hit til +0 bonus. -30% Stealth tests until all bonuses are removed Scarce
Thermal Venting +10% weight, Ignore the effects of Hot environments, -10% Agility Scarce
Vac-Sealing Gain Immunity to Void environment, 1 hour air supply and a rebreather system. If armor is pierced in a vacuum/void, take 1 wound per round ignoring AP, TB until repaired or dead. Scarce
System Integration
Energy Management Harness This is required for any additional subsystem that requires an electrical power supply. The system can be adapted to power a las weapon, but this is not commonly done as it powered by a basic Las Charge pack (suitable for a Las pistol or las gun) A PC System can host 1 device, SC hosts 3, GC system 5 and BC system hosts up to 7 If you add more than this the system will fail until the number attached is corrected. Rare
Advanced Helmet Systems Each counts as 1 subsystem for power management
Darksight (IR) Gain the Darksight (IR) trait while using the helmet Rare
Darksight (LLV) Gain the Darksight (LLV) trait while using the helmet Average
Inbuilt Microbead Gain a 1km range microbead system set to one channel/frequency Common
Inbuilt Vox Suite Gain a 3 Channel Vox System with a 10 mile range Rare
Laud Hailer Gain a loud hailer (Mega-phone) Common
Pict-Recorder Gain a pict recorder that can record to a data-wafer or relay via a Data-link to others It includes a data-wafer slot, a PC wafer holds 30 minutes of footage, SC: 1hr, GC: 3 hrs, and BC: 5hrs Additional datawafers can be purchased separately. Average
Rebreather Gain a Rebreather and face mask Scarce
Auto Senses Gain +10% to Awareness (sight) or (sound), each counting as 1 sub-system Scarce
Lamp Pack Gain a Lamp Pack, mounted on Helmet, Shoulder, Chest or Forearm (or other). Common
General Suit Improvements
Adamantine Chainguard Weapon entanglements +10% weight, -5% to Agility, and if an opponent rolls a "1" on his damage dice to wound you in melee their weapon is broken (destroyed), unless it is: Power, Warp, Demon or Legacy Scarce
Devotional Iconography (Cult Specific) Eg. Ecclesiarchal Overlay, generic Purity Seals and the like Gain +10% to Fellowship based tests with personnel of the specified cult Lose -10% to Fellowship based tests with personnel opposed to this cult Common
Hexagrammatic Wards +20% to resist Psychic effects, Ignore the warp quality of weapons, and AP counts double against Psychic Attacks Extremely Rare
Thematic Artifice (Specific Group) Eg, Spikes, Studs, Braziers of Saints, relief sculptures and the like Gain +1 Degree of Success on interaction test with the Specified Group. GC Artifice: +2 DoS, BC Artifice: +3 DoS Average
Weaponized Gauntlets Studs, Blades, widgets etc. You count as being armed with a mono-knife at all times wearing this armor. 1d10+SB, R, Pen (2) Average
Power Armor Sub-Systems
Strength Augmentation +10% strength or +1 Strength Bonus, May be taken twice per suit Very Rare
Boosted Strength Augmentation +20% strength or +2 Strength Bonus, May be taken once per suit. Astartes
Plasma Shielding Ignore the Corrosive quality of weapons Very Rare
Melta Shielding Ignore the Melta quality of weapons Very Rare
Mag Boots You may move unhindered on Ferrous surfaces, though the orientation of Gravity may have some effects Very Rare
Recoil Supression You may fire basic weapons one handed, and heavy weapons always count as Braced Very Rare
Black Carapace Integration Your suit interfaces with the Astartes Black Carapace. Astartes
Enhanced Power Supply Your power supply changes from limited to Unlimited Very Rare
Auto-Senses
Sight +10% to Awareness (Sight) tests Very Rare
Sound +10% to Awareness (Sound) tests Very Rare
Darkight (LLV) or (IR) Gain the Darksight (LLV) or (IR) trait. May be taken twice, once per choice Very Rare
Targeting System
Motion Analysis +5% BS when firing Semi or Full Auto Very Rare
Predictive Modeling Called shots become a half action Extremely Rare
Laser Sight Integration +5% BS on Standard Ranged Attacks Very Rare
Auspex Integration Gain a standard Auspex with helmet integrated display. Very Rare

Comments

Please Login in order to comment!