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Armor Elaborated

Armor follows mostly the same rule set as 5e, and the same pricing scale. However the major differences is Mods will be taking the place of magical enchantments. See the Armor Weapon and Item Mods page for more details and examples. Whatever you might expect in magical armor can be found in a mod which can be moved over to other gear within specific slots. There are rare unique weapons and armor which may or may not have mods with locked slots. There can also be more advanced versions of the typical armors. Armors are typically seperated into light, medium, and heavy, following the same rules we shall go through them here.    

Light Armor

Improvised Armor: Typical example - Scavenger's Vest: A frying iron is no ceramic plate, but you can stuff it into a vest in a pinch. No one will take it seriously, but it beats a bullet. AC = 11 + dex | Disadvantage on stealth | Mod slots: 1 Defense, 1 specialty | Typical price 5C3 aka golds

Kevlar Armor: Typical example - Personal Self Defense Vest: One of the oldest forms of armor, it works, its comparatively cheap, and best of all its easy to wear under clothes. AC = 11 + dex | Mod slots: 1 defense, 1 specialty | Typical Price 10C3s

NanoFiber Armor: Typical Example - VIP Vest: Martian VIPs are known for getting their heart blown out of their chest despite how much they love their uniforms and dress clothes. So Laghari Studios developed a nanofiber vest interlaced with strands of titanium and biogel. It can stop geranade burst at point blank. Just don't get shot in the head. AC = 12 + dex | Mod slots: 1 defense, 1 specialty | Typical Price 45C3s
 

Medium Armor

  Makeshift Armor: Typical Example - The Veteran Sandwich: Several wars have left bits of tech and armor all over the system Re-use, recycle is the law of space. And so many veterans turned privateers turn their damaged gear into a workable set. AC = 12 + Dex modifier(max 2) | Mod slots: 1 defense, 1 specialty | Typical Price: 10 C3s

Ranger Armor: Typical Example - UES Colonial Ranger Standard: Basic but effective, supporting Kevlar with Nano-wire and titanium plates provides protection to vital areas. Its been standard use for colonial rangers since their foundation. AC = 13 + Dex modifier(max 2) | Mod slots: 1 defense, 1 unique, 1 specialty | Typical Price: 50C3s

Repulsion Armor: Typical Example - Electro-Repulsing Scales: Developed by the DHI on Deimos, this armor is used for the MDF infantry, adding defensive plates with electromagnetic repulsion. You don't need to block a bullet if you move it to the left. AC = 14 + Dex modifier(max 2) | Disadvantage on stealth | Mod slots: 2 defense, 1 unique, 1 specialty | Typical Price: 75C3s

Stealth Ops Armor: Typical Example - TMSO-71: Triton special forces are one of the best spec ops group around the world. Their armor gives them mobility, silence, and the defenses of power armor. AC = 14 + Dex modifier(max 2) | Mod slots: 2 defense, 1 unique, 1 specialty | Typical Price: 400C3s

Powered Exo Armor: Typical Example - Foundation Cyber Gear: Foundation has built upon power armor to make it simple, affording good movement and deadly precision. AC = 15 + Dex modifier(max 2) | Disadvantage on stealth | Mod slots: 2 defense, 1 unique, 2 specialty | Typical Price: 750C3s  

Heavy Armor

Welded Metal Armor: Typical Example - Ned Kelly Special: In space you learn to get by, Spaceborn and pirates are known to occasionally weld themselves the armor of a knight. Walking out wearing steel plates blasting hand guns, going the way Ned Kelly would have wanted. AC = 14 | Stealth Disadvantage | Mod slots: 2 defense, 1 specialty | Typical Price: 30C3s

First Gen Power Armor: Typical Example - Old UESM Power Armor: The original Power Armor, often rusted to shit and breaking down, still useful in a pinch. You can survive a hit with a rocket square to the chest. Only issue is, someone else likely already as, and the damage is showing. AC = 16 | Strength Rec: 13 | Stealth Disadvantage | Mod Slots: 2 defense. 1 unique, 1 specialty | Typical Price: 75C3s

Modern Power Armor: Typical Example - MDF Marine Assault Armor: The modern Power Guard of the Martian military is usually classified, not as an infantry division, but an Armor division. AC = 17 | Strength Rec: 15 | Stealth Disadvantage | Mod Slots: 2 defense. 1 unique, 2 specialty | Typical Price: 200C3s

Advanced Power Armor: Typical Example - Foundation Assault Gear: There is nothing defensive about the Foundations spooks. They become something beyond human tank that walks, an Oni made of metal. AC = 18 | Strength Rec: 15 | Stealth Disadvantage | Mod Slots: 2 defense. 2 unique, 2 specialty | Typical Price: 1500C3s
Item type
Armor

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