Bloodsmith Raider ( Typical )

Typical members of the Bloodsmith Raiders pirate clan hail from all walks of life and species.   Following the pirate clan traditions, a Bloodsmith raider is more combat mechanic or cybernetic field doctor than a traditional pirate. Some even can challenge the technical skill of some outlaw techs!
Children

Typical Bloodsmith Raider
14
Character Points
Force Points
1
Dark Side Points
10
Move
N
Force Sensitive

 
0 - Healthy
Current Wounds

 

 
Funds

 
Dexterity
2D

 
Name
Dice
Blaster
3D
Dodge
5D
Melee Combat
5D
Melee Parry
5D

 

 
Perception
3D

 
Name
Dice
Command
7D
Persuasion
4D

 

 
Knowledge
3D

 
Name
Dice
Alien Species
4D
Bureaucracy
5D
Cultures
6D+1
Intimidation
7D
Languages
4D+2
Law Enforcement
5D
Planetary Systems
6D
Streetwise
5D

 

 
Strength
2D

 
Name
Dice
Stamina
3D+2

 

 
Mechanical
2D

 
Name
Dice
Astrogation
5D
Beast Riding
3D
Starfighter Piloting
5D
Swoop Operation
4D

 

 
Technical
2D

 
Name
Dice
Computer Programming/Repair
4D
First Aid
4D
Starfighter Repair
4D
Space Transports Repair
4D
Cybernetics Repair
6D

 
Technical Specializations

 
Name
Dice
Aw'akeen Technology Repair
3D

 
Technical Advanced Skills

 
Name
Dice
Cybernetic Engineering
2D

 

 
Special Abilities
Bloodsmith Raiders typically have one or more cybernetic enhancements from internal comlinks to small, 2D damage, hold out blasters. All have

 
Equipment
Aw'akeen Cyber-Armour (+1D-1 from Energy, +2D+2 from Physical, -2 to Dexterity)
Telescoping Powerstaff (STR+1D+2 damage)
Blaster Pistol (5D, +1D+1 against moving targets due to cybernetics)
vibroknife (STR+3D)
(optional) Blaster Rifle (5D, +2D+2 scope for long range targets)
Cybernetic Uplink ( internal, hidden ) ( +2 Sensors, 1d+1 Computer programming/repair )

 
Star Wars d6 Sheet v1.5, made by Kummer Wolfe#7798 ( Kummer Wolfe Profile ) - Updated 10.3.2021

 

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