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Sappire System

Sappire system has no worlds of habitable or material value. It sits at a convenient junction of jump routes and was, in the past, often used as a navigational stop through the sector. During the clone wars a badly damaged Republic fleet jumped into the system, pursued and harassed by a Confederacy fleet. In a holding action two of the Venator class battleships, unable to jump further, remained behind to engage the enemy fleet while the rest of the fleet escaped. The two ships were badly damaged by the ensuing battle, but not completely destroyed. Their drive systems and a large section of their aft ends were destroyed but the majority of the ships remained functional. Having taken the ships out of the battle the Confederate fleet moved on in pursuit of the rest of the Republic forces. Eventually the crew of the two battleships were rescued but the ships were too damaged, and the region too hot, to be restored. Before the ships could be scuttled Confederate forces returned and forced the Republic to retreat. The ships were subsequently looted of usable materials and the hulks were left floating in space.

Grid Location: H-23

Worlds:

  • Galach-I (Vacuum Wordlet)
  • Galach-II (Asteroid Belt) with Sappire 
  • Galach-III (Big world) with 3 moons
  • Galach-IV (Ice World)

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