Workshop

Prerequisite: Level 5   Facility Rating: 2 (Cramped, 4 Squares)   Supply: 2 Ship Supply   Action: Craft (crew member with loyalty 5+ and relevant proficiency, or character with relevant proficiency)   This Workshop is a creative space where useful items can be crafted. Most vessels large than a shuttle come with a workshop by default, although it may be part of the cargo area on the ship, or even setup on deck - it could be as simple as an assemblable frame, some boards, and basic tools. The workshop contains one set of tools to match the construction of the vessel (see Shuttle Bay).  
Craft Options
When you use the Craft order with this facility, choose one of the following options:   Craft: Adventuring Gear. Craft anything that can be made with the tools in the workshop, or your own tools using the rules in the Player’s Handbook.   Craft: Magic Item (Implement). You must be level 9+ to perform this action. Craft a Common or an Uncommon magic item that can be made with the tools in the workshop, or your own tools, chosen by you from the Implements tables in chapter 7 of the Dungeon Masters Guide. If the item allows its user to cast any spells from it, you must craft the item yourself (the crew can assist)

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