Specialist: Medical

Recruit DC: 20 Retainer: 250 gp Wage: 20 gp/day   While this NPC is an active, unwounded member of your crew or organisation, once per facility or bastion turn when using a Sick Bay for a Therapeudic or Rehabilitative procedure, you may select an additional crew member or hireling to receive treatment.   While this NPC is an active, unwounded member of your crew or organisation, during Vessel Combat they may use their reaction to cast Revivify on a single creature.   Proficiencies: Alchemist's Supplies, Herbalism Kit, Medicine

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