Weapons
Modern
Melee
Bayonet Melee-Blade
Must be equipped on the front of the Rifle. Adding a bayonet reduces the accuracy of the rifle by +1 Step
Club Melee-Bludgeon
This includes all types of simple one-piece bludgeoning weapons. Can be made of Hard wood, heavy plastic of metal.Dagger Melee-Blade
All knives, stilletos, small generic bladed weaponsKatana Melee-Blade
Long bladed slightly curved, single edge weapon with a slicing tipRapier Melee-Blade / Acrobatics-Blade
Saber Melee-Blade
Quarterstaff Melee-bludgeon
Powered Claw Melee- Blunt
The Powered Claw uses an alchemical battery to propel and accelerate it forward amplifying it's damage. When the claws are activated it becomes a powerful
slicing weapon able to penetrate most personal armor
Sword Cane Melee-Blade / Acrobatics-Blade
Ranged
Bow Ranged Weapons - Bow
Arrows are reusable unless broken
Crossbow Ranged Weapons - Bow
Pistol .32 Revolver Ranged Weapons - Pistol
Pistol .45 Revolver Ranged Weapons - Pistol
.30 Bolt Action Rifle Ranged Weapons - Rifle
.44 Lever Action Rifle Ranged Weapons - Rifle
12 Gauge Shotgun Ranged Weapons - Rifle
Double damage on Short range, Half damage on Long Range
Night Night Gun Ranged Weapons - Pistol
A syringer gun able to shoot all sorts of chemical compounds but mostly used to tranquilize its victims
Grenades
Fragmentation Grenade Athletics - Throw
All targets within 2 meters Suffer Amazing Damage, 6 meters Good damage, and Ordinary damage up to 10 meters
Heavy
Flamethrower Heavy Direct Fire
Target continues to burn for d6 rounds suffering d4-1 wounds each round. A flamethrower can attack up to 3 targets standing close within its cone of attack
Vaulter
Melee
Combat Knife Melee-Blade
Ranged
Vaulter Pistol Ranged Weapons - Pistol
Vaulter Rifle Ranged Weapons - Rifle
Grenades
None known
Heavy
None known
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