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Conjuration

Conjuration spells summon and bind the spirits from Oblivion and Aetherius. Some spells are used to trap souls, conjure or banish Daedra or other creatures, as well as summon bound weapons and armor, whereas others allow the caster to teleport to another location. Some conjurations create objects or effects out of nothing.

School of Conjuration Spell List


NameLevelCasting
Time
RitualConcentrationClassSource
Aedric Spear0 (Cantrip)1 actionNoNoPriestLegionnaire's Guide to Cyrodiil
Infestation*0 (Cantrip)1 actionNoNoMage, Necromancer, Nightblade, Sorcerer, Warden5e Core Rules
Mage Hand0 (Cantrip)1 actionNoNoBard, Mage, Necromancer, Nightblade, Sorcerer5e Core Rules
Produce Flame0 (Cantrip)1 actionNoNoWarden5e Core Rules
Spectral Arrow0 (Cantrip)1 actionNoNoMage, NightbladeLegionnaire's Guide to Cyrodiil
Sword Burst*0 (Cantrip)1 actionNoNoMage, Nightblade, Sorcerer, Spellsword5e Core Rules
Armor of Agathys*1st1 actionNoNoNightblade, Sorcerer5e Core Rules
Arms of Hadar*1st1 actionNoNoNightblade, Sorcerer5e Core Rules
Command Daedra1st1 actionNoYesSorcererLegionnaire's Guide to Cyrodiil
Crystal Shards1st1 actionNoNoSorcererLegionnaire's Guide to Cyrodiil
Dark Talons1st1 actionNoYesSpellswordLegionnaire's Guide to Cyrodiil
Dragon Leap1st1 actionNoNoSpellswordLegionnaire's Guide to Cyrodiil
Find Familiar1st1 hourYesNoMage5e Core Rules
Floating Disk1st1 actionYesNoMage5e Core Rules
Grease1st1 actionNoNoMage5e Core Rules
Hail of Thorns1st1 bonus actionNoYes-5e Core Rules
Teleport Strike1st1 actionNoNoNightbladeLegionnaire's Guide to Cyrodiil
Unseen Servant1st1 actionNoNoBard, Mage, Necromancer, Nightblade, Sorcerer5e Core Rules
Ash Cloud2nd1 actionNoYesSpellswordLegionnaire's Guide to Cyrodiil
Aurora Javelin2nd1 actionNoNoCrusaderLegionnaire's Guide to Cyrodiil
Bound Weapon2nd1 bonus actionNoYesCrusader, Mage, Nightblade, Sorcerer, SpellswordLegionnaire's Guide to Cyrodiil
Conjure Familiar2nd1 hourNoNoMage, WardenLegionnaire's Guide to Cyrodiil
Continual Flame2nd1 actionNoNoMage, Priest5e Core Rules
Empowering Chains2nd1 actionNoNoSpellswordLegionnaire's Guide to Cyrodiil
Find Steed2nd10 minutesNoNoCrusader5e Core Rules
Flame Blade2nd1 bonus actionNoYesWarden5e Core Rules
Mora's Agony2nd1 actionNoYesSorcererLegionnaire's Guide to Cyrodiil
Nature's Grasp2nd1 actionNoNoWardenLegionnaire's Guide to Cyrodiil
Spiritual Weapon2nd1 bonus actionNoNoCrusader, Priest5e Core Rules
Web2nd1 actionNoYesMage, Sorcerer5e Core Rules
Betty Netch3rd1 bonus actionNoYesWardenLegionnaire's Guide to Cyrodiil
Bolt Escape3rd1 actionNoNoSorcererLegionnaire's Guide to Cyrodiil
Conjure Animals3rd1 actionNoYesWarden5e Core Rules
Conjure Barrage*3rd1 actionNoNo-5e Core Rules
Explosive Charge3rd1 actionNoNoCrusaderLegionnaire's Guide to Cyrodiil
Frozen Gate3rd1 actionNoNoWardenLegionnaire's Guide to Cyrodiil
Hunger of Hadar*3rd1 actionNoYesNightblade, Sorcerer5e Core Rules
Mara's Grace3rd1 actionNoNoCrusader, PriestLegionnaire's Guide to Cyrodiil
Mora's Grasp3rd1 actionNoNoSorcererLegionnaire's Guide to Cyrodiil
Phantom Steed3rd1 minuteYesNoMage5e Core Rules
Spirit Guardians3rd1 actionNoYesCrusader, Necromancer, Priest5e Core Rules
Summon Daedra3rd1 actionNoYesSorcererLegionnaire's Guide to Cyrodiil
Summon Lesser Demons*3rd1 actionNoYesNightblade, Sorcerer5e Core Rules
Tiny Servant*3rd1 minuteNoNoMage5e Core Rules
Arcane Eye4th1 actionNoYesMage, Sorcerer5e Core Rules
Banishment4th1 actionNoYesCrusader, Mage, Nightblade, Priest, Sorcerer, Spellsword5e Core Rules
Black Tentacles4th1 actionNoYesMage, Sorcerer5e Core Rules
Bound Armor4th1 actionNoYesSorcerer, Spellsword, WardenLegionnaire's Guide to Cyrodiil
Conjure Minor Elementals4th1 minuteNoYesMage, Warden5e Core Rules
Conjure Woodland Beings4th1 minuteNoYesWarden5e Core Rules
Daedric Mines4th1 actionNoNoSorcererLegionnaire's Guide to Cyrodiil
Faithful Hound4th1 actionNoNoMage5e Core Rules
Find Greater Steed*4th10 minutesNoNoCrusader5e Core Rules
Grasping Vine4th1 minuteNoYesWarden5e Core Rules
Guardian of Faith4th1 actionNoNoCrusader, Priest5e Core Rules
Northern Storm4th1 actionNoYesWardenLegionnaire's Guide to Cyrodiil
Pride of Hirstaang4th1 actionNoYesWardenLegionnaire's Guide to Cyrodiil
Summon Greater Demon*4th1 actionNoYesNightblade, Sorcerer5e Core Rules
Commune5th1 actionYesNoPriest5e Core Rules
Conjure Elemental5th1 minuteNoYesMage. Warden5e Core Rules
Conjure Volley*5th1 actionNoNo-5e Core Rules
Infernal Calling*5th1 minuteNoYesNightblade, Sorcerer5e Core Rules
Insect Plague5th1 actionNoYesPriest, Sorcerer, Warden5e Core Rules
Planar Binding5th1 hourNoNoBard, Mage, Priest, Warden5e Core Rules
Shattering Prison5th1 actionNoNoSorcererLegionnaire's Guide to Cyrodiil
Teleportation Circle5th1 minuteNoNoBard, Mage, Sorcerer5e Core Rules
Wrath of Nature*5th1 actionNoYesWarden5e Core Rules
Arcane Gate6th1 actionNoYesMage, Nightblade, Sorcerer5e Core Rules
Conjure Fey6th1 minuteNoYesSorcerer, Warden5e Core Rules
Create Homunculus*6th1 hourNoNoMage5e Core Rules
Flaming Familiar6th1 actionNoNoMage, SorcererLegionnaire's Guide to Cyrodiil
Planar Ally6th10 minutesNoNoPriest5e Core Rules
Arcane Sword7th1 actionNoYesBard, Mage5e Core Rules
Conjure Celestial7th1 minuteNoYesPriest5e Core Rules
Mora's Curse7th1 actionNoYesNecromancer, SorcererLegionnaire's Guide to Cyrodiil
Secluded Grove7th1 actionNoYesWardenLegionnaire's Guide to Cyrodiil
Maze8th1 actionNoYesMage5e Core Rules
Gate9th1 actionNoYesMage, Priest, Sorcerer5e Core Rules


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