Northhold
"Make no mistake, all of us here have dreams about moving to one of the big Cities. It can get awful lonely sometimes. However, I've been to the big Cities, and none of them - not even Bluerain - have anything so special as one of our ice gales. What's a life without ever feeling so cold you can't help but smile?"Along the boundary that divides the familiar peace of the Inner Realm with the unknown danger of the Outer Realm lies four small towns, one at each of the cardinal directions. Each town was rediscovered shortly after the skyshattering and used to help cement the barrier between harnessed science and wild magic. Though small, all have a distinct atmosphere and feeling, and Northhold is perhaps the best known and the brashest of the four.-Northhold resident
Climate
As the name might suggest, Northhold is to the furthest north of the Inner Realm, hovering miles above the land of Siberia. Most of the humans wear heavy coats as a constant part of their wardrobe, and even dragons can sometimes feel the chill - especially when the town's characteristic icy gusts of wind come sweeping through the streets, occasionally bringing a few feet of snow. Although most residents can sometimes trick themselves into feeling refreshed instead of freezing when the wind comes, the town still has extra-large meeting forums for people to take shelter from the cold.
From Ghost Town to Small City
When charters discovered the dying edifices and frozen homes of Northhold in an expedition northward, they never intended for it to become revitalized and reinhabited. It looked, quite frankly, uninhabitable. It was only when they began to investigate further that they realized the secret of Northhold - it was home to a special family of fungus that had a defense mechanism of small pods that gave bursts of heat and energy when disturbed. The fungus somehow absorbed energy from both the northern lights and the strong northern gales of the town to pack into these little pods that it released when jostled, and the townspeople had apparently been using the pods as an energy source for years before eventually moving back to larger cities for protection during the Ashes War.
"Funny - I'd say they're the rude ones, poking their noses into our business like we only exist to entertain the tourists. It's not easy living on the edge of the Inner Realm, or this far north, but that doesn't stop us from being nice to our communities. Doesn't mean we have to be perfectly pleasant to the visitors, though."-Joshua Snowfang, Northhold resident
Dangers of the Frontier
As a village on the very edge of the Inner Realm, Northhold is subject to a few unique dangers - aside from its harsh climate. These include sudden malfunctioning of the oh-so-reliable magical dusts and powders other Skydwellers use at leisure, becoming subject to the whims of a mischievous passing ice sprites, and, most notably, the wild animal attacks.
In fact, Northhold is so close to the untamed magical creatures of the Outer Realm that the townspeople keep a constant guard for any attacks by griffins, rushspears, or even a stray water sprite.
"I can't believe I was so busy that I completely missed the griffin attack! I've been dying to see one of those! What's the point of living here if I don't get to see some griffin fights?!"
-Sasha, grumpy Northhold 12-year-old
I really liked the description of the settlement, the structure of the article - the layout is very nice! The illustrations also piqued my interest.
Thank you :D I'm glad you liked it!