Zix'base Settlement in Shattered Equestria | World Anvil
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Zix'base

At the base of Zix'Muro there is a small village. Though it doesn't appear as a bustling trade hub it is one of the most important villages in the zebra lands. All supplies that the Zecix need come though these markets before being sent up the mountain and the rare herbs, books, gems, and enchanted items they create come down the mountain. The village has a large market in the center surrounded by small cottages. These in turn have a high wall made from shaped logs that are sharp at the top and crisscrossed with designs.

Demographics

Zebra of all tribes, except for Xivix.

Government

Elders from several tribes watch over the village and monitor resource flow up the mountain. Theft, deceit murder, and other standard things are outlawed and enforced heavily. The village serves as a neutral zone and any crime is dealt with swiftly and with the highest punishments. Taxes are few as the majority of structures are privately owned.

Defences

A high wall of cut logs and two gates on either side of the village. The back of the village is against a mountain preventing attacks from behind. The villages higher up the mountain serve as a deterrent for any would-be attackers as they house the Zecix tribe members. Although largely peaceful if provoked the members of this tribe are skill martial artists with innate magic that further enhances their abilities.

Industry & Trade

Food, herbs, tools, clothes, and raw materials come from the east. Rare herbs, copies of books, gems, and enchanted items come down the mountain.

Infrastructure

The roads are paved with stone. Sewers run below the homes and are regularly washed out by run off from the mountain. Food comes from the nearby river, numerous personal gardens, and from trade. The primary attractions are the market and the gate to the mountain trail. Blacksmiths, tanners, etc work in the town making tools from the raw materials brought in.

Assets

Most families have several artifacts and all have weapons and armor of some form. There is enough food to last a harsh winter but nothing more. In truth the village is not very rich due to its largely barter economy.

Guilds and Factions

9 or the 10 zebra tribes come here to trade. The Zecix live here, they are the primary merchants. The Kull are hunters who bring in pelts and buy weapons The Hy'till are doctors who purchase herbs and medicines The Delinia are farmers who sell food and buy tools The Zirix are inventors from the eastern coast that bring raw materials for refining and new technologies, they buy pure metal, tools, and building supplies. The Xei'el are scholars who buy and sell knowledge of all kinds. Ko Tor are a sea faring tribe from the distant coast that come to sell rare things such as pearls and buy tools, herbs, and food. The Sheek are from the deserts and tundra they sell scrimshaw and survival equipment in exchange for food and supplies. Lastly the Renshe are a warrior tribe that sells their loot and buys weapons and armor.

History

As the zebra left their home the Zecix started to expand as well. They quickly outgrew their single village and realized they could not lose their connection to the other tribes so this village was established to keep them connected to the world and supply them with what they needed.

Architecture

Tribal building. Wood and bamboo walls with simple thatch roofs.

Geography

The west side of the village is against a mountain while the rest of it is surrounded by plains.

Natural Resources

Some gem mines, a small forest, large plains with a few farms. The village is able to sustain itself buts its main purpose is to move goods between tribes.
Type
Village
Population
1000
Location under

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