Pandemonium Building / Landmark in Shadows' Nocturne | World Anvil

Pandemonium

Like the Cup of Chaos, and for those who know how to get there and have a key card, there are any number of official, magical entrances to Club Pandemonium.  It exists just a step outside of time in Faery, but connected to the mortal plane by the magic and will of the Garnet Prince of the Dark Fae, Lord Byron.  Ornamental gardens that shift and change surround the huge, almost cathedral-like building that enjoys the spectacle of magic and technology wedded.  It is a stunning work of beauty and architecture.  

The club proper has a huge dance floor and many private alcoves for more intimate conversations.  There is a second floor with games of chance, a casino like atmosphere if one could call it that.  There are more floors and private rooms, the configuration of the place sometimes shifting to the will of its Warden, Pandora.  She lives there and her quarters are lavish.  

Unlike the Cup of Chaos, there is no moratorium on violence or bloodshed at Pandemonium.  It is a place where hedonisms, vice, and will rule.  It is a dangerous place where one could run into any kind of supernatural and human alike, all there to escape the confines of propriety and well behaved society.  The social order is determined by one's strength alone, or what there is to barter.  The only real taboo is that Pandora does not abide oath breakers, so one must have care with their words.

Purpose / Function

Pandamonium is a den of vice, power brokering, and dance club.

Entries

There are entries to Pandemonium in most Major cities in the world, accessed by those who know how to find them and possess special tarot cards that denote their access level within the club.  Without a card, it's not impossible to gain access to Pandemonium, it's just a great deal more dangerous.  No access level means no protection and it is most certainly a dangerous place.  The club itself resides in Faery, so normal rules of travel and passage do not apply.

Sensory & Appearance

Pandemonium is dark fantasy made real.  It is desire and want and power.  It is the beauty of darkness and of contrast.  It is also ever shifting to the will of its Warden, Pandora.  Sweet flowers meet heavy mist and the filtering of light through stars and shadows.  It feels more like a dream than reality, as so much of faery does, though the nightmares are frighteningly real.  There is corruption behind the beauty; temptation veiled in innocence.  It is dangerous.

Denizens

All peoples of all places are welcome at the club.  From the highest ranks of the Tuatha de Danenn, the very Princes of the Faery, to the most vile of demons and Fallen angels, for those who can gain entry, Pandemonium is open to them.  Here the only currency is everything that you have to give, and the only boundary is that which you have the strength to enforce.  Vampires, werefolk, shifters of every imaginable kin, even humans; all are welcome.  From the most graceful to the dread and vile; there is no moratorium on those welcome at Pandemonium unless they draw the wrath and excommunication of Pandora;.

Contents & Furnishings

The club is vast, much more than it might seem at first.  From natural mineral hot springs in the lower level grotto to the soaring penthouse tower, there is almost anything for anyone.  A casino styled after 1950's Monaco, the modern, gothic dance club, the classy dining, all is sumptuous luxury.

Hazards & Traps

As always with Faery... thing are not always what they seem.  Dangers abound at Pandemonium.  From cleverly worded negotiations with the faery to the vampire who's bite brings desire and oblivion, there are any number or hazards to be found.  There are lovely hedge row mazes in which to get lost, and catacombs deep.  Witches with great power and short tempers.  Elder powers who have no remembered names and a penchant for mischief.  When it comes to places where in one could fall into trouble and vice, Pandemonium is a leading contender in the world, magic and otherwise.

Special Properties

Pandemonium is located in Faery, which makes it a magical place much like a Faery Court.  It's outer boundaries or nebulous at best and the rules for gaining access are struct, as all magical things are.  The physical permanence of it is kept by the power and will of the Garnet Prince of the Dark Fae, which is part of what lends it a reputatrion as a neutral ground for meetings and converse among peoples.

Architecture

Gothic fantasy

Tourism

One must have been granted a key card, usually in the form of a tarot card denoting one's 'access rank' within the club.
Founding Date
The late 1500's
Type
Dance club
Environmental Effects
It is always night, regardless of the time of day anywhere else.
Owner
Characters in Location

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