Turn to Goo
TURN TO GOO
(Physical)
Type: P Range: LOS
Duration: S Drain: F+3 Turn to Goo allows a spellcaster to transform living tissue into a sticky, glue-like substance. The caster must win an Opposed Test pitting her Magic + Spellcasting against the target’s Body (+ Counterspelling). Additionally, the spell’s Force must equal or exceed the target’s Body. Non-living material—including clothing, gear, and cyberware—are not affected.
(p119 SG)
(Physical)
Type: P Range: LOS
Duration: S Drain: F+3 Turn to Goo allows a spellcaster to transform living tissue into a sticky, glue-like substance. The caster must win an Opposed Test pitting her Magic + Spellcasting against the target’s Body (+ Counterspelling). Additionally, the spell’s Force must equal or exceed the target’s Body. Non-living material—including clothing, gear, and cyberware—are not affected.
The target is not conscious while under the effects of this
spell, and any damage suffered by the gooey form affects the
target normally. The goo has a barrier Armor Rating equal to
the Body + net hits (see Barriers, p. 364, CRB). Cyberware remains
still, as though frozen in amber. If removed, the target
may suffer significant physical damage (depending on what is
removed) as determined by the gamemaster.
(p119 SG)
Related School
Manipulation