Riposte
RIPOSTE
Cost: 0.5 PP per level
Activation: Interrupt Action (-5 from Initiative Score)
Similar to Counterstrike, Riposte is used during armed melee combat to redirect an attacker’s energy against them. To employ this power, an adept must first use a successful Parry action against an incoming attack and spend his next available action to make a melee combat attack. For the adept’s next melee combat attack test, add a number of dice equal to his levels in Riposte and the net hits from the Parry. Engaging in any other action before attacking, even Dodge or Full Defense, negates the bonuses gained from this power. Note: This power cannot be combined with the Riposte (Armed Melee Combat Only) and Yielding Force Martial Arts techniques (p. 125 and 141, R&G).
Cost: 0.5 PP per level
Activation: Interrupt Action (-5 from Initiative Score)
Similar to Counterstrike, Riposte is used during armed melee combat to redirect an attacker’s energy against them. To employ this power, an adept must first use a successful Parry action against an incoming attack and spend his next available action to make a melee combat attack. For the adept’s next melee combat attack test, add a number of dice equal to his levels in Riposte and the net hits from the Parry. Engaging in any other action before attacking, even Dodge or Full Defense, negates the bonuses gained from this power. Note: This power cannot be combined with the Riposte (Armed Melee Combat Only) and Yielding Force Martial Arts techniques (p. 125 and 141, R&G).
SG 174