Raven
RAVEN
Raven is a harbinger of trouble in cultures worldwide.
He is a trickster and a transformer, dark and devious.
Raven thrives off the bounty of carnage and chaos, but
does not cause them—he merely knows an opportunity
when he sees one. Raven loves to eat and rarely refuses
an offer of food.
Raven is cousin to Coyote, who shares trickster inclinations
with Raven but lacks his darkness and propensity
for carnage.
ADVANTAGES
All: +2 dice for Con Tests
Magician: +2 dice for spells, preparations, and spell rituals in the Manipulation category
Adept: Free Traceless Walk and 1 level of Voice Control DISADVANTAGES You must make a Charisma + Willpower (3) Test to avoid exploiting someone else’s misfortune to your own advantage or to pull a clever trick or prank even if it’s to the disadvantage of your friends. Similar Archetypes: Deception, Mischief CRB 323
All: +2 dice for Con Tests
Magician: +2 dice for spells, preparations, and spell rituals in the Manipulation category
Adept: Free Traceless Walk and 1 level of Voice Control DISADVANTAGES You must make a Charisma + Willpower (3) Test to avoid exploiting someone else’s misfortune to your own advantage or to pull a clever trick or prank even if it’s to the disadvantage of your friends. Similar Archetypes: Deception, Mischief CRB 323