Rat
RAT
Rat is found wherever humans and the things they discard
are, for what other bounty can sustain him? Rat is a
scavenger, a stealthy thief who takes what he needs to
survive. He dislikes working out in the open, preferring to
stick to the shadows. Rat avoids fights whenever he can—
when he must fight, he fights to kill quickly and move on.
ADVANTAGES
All: +2 dice for Sneaking Tests
Magician: +2 dice to Alchemy tests when harvesting reagents, and you may use reagents for any tradition
Adept: 2 free levels of Natural Immunity DISADVANTAGES A Rat magician must make a Charisma + Willpower (3) Test to not immediately flee or seek cover whenever caught in a combat situation. If there is nowhere to flee, she is forced to fight. Similar Archetypes: Survival, Scavenging CRB 323
All: +2 dice for Sneaking Tests
Magician: +2 dice to Alchemy tests when harvesting reagents, and you may use reagents for any tradition
Adept: 2 free levels of Natural Immunity DISADVANTAGES A Rat magician must make a Charisma + Willpower (3) Test to not immediately flee or seek cover whenever caught in a combat situation. If there is nowhere to flee, she is forced to fight. Similar Archetypes: Survival, Scavenging CRB 323