Oracle

ORACLE Past, present, and future—Oracle knows all and sees all. She peels back the veil of mystery and reveals what has been, what is, and what will be. Nothing escapes her notice, and things that are hidden do not remain hidden for long.   ADVANTAGES
All: +2 dice pool modifier for Arcana Tests
Magician: +2 dice for Detection spells, preparations, and rituals
Adept: Free Astral Perception   DISADVANTAGES You hate mysteries with a passion and can disappear for days trying to track down the answer. When confronted by a particularly haunting question (gamemaster’s discretion), you must take a Willpower + Intuition (3) Test. Failure means you must undertake an Intuition + Logic [Mental] (5, 1 hour) Extended Test to try researching the answer. Completion of the Extended Test does not necessarily mean you found the answer, but it at least silences the question in your mind for the time being.
When a follower of Oracle becomes a Grade 1 initiate (p. 324, CRB), she must choose Divination (p. 147, SG) for her first metamagic rather than a Power Point or any other benefit.   Similar Archetypes: Teacher, Mystic   SG 200