Ignite
IGNITE
(Physical)
Type: P Range: LOS
Duration: P Drain: F-1 The Ignite spell accelerates molecular motion in the target, causing it to catch fire once the spell becomes permanent. Against non-living targets, the magician must succeed against the target’s Object Resistance dice pool. Once the target ignites, it burns normally until it is consumed or extinguished.
(p293 CRB)
(Physical)
Type: P Range: LOS
Duration: P Drain: F-1 The Ignite spell accelerates molecular motion in the target, causing it to catch fire once the spell becomes permanent. Against non-living targets, the magician must succeed against the target’s Object Resistance dice pool. Once the target ignites, it burns normally until it is consumed or extinguished.
Against living targets, treat Ignite as a Spellcasting +
Magic [Force] v. Body + Reaction Test. If successful, the
spell wraps a living target in heat and flames, eventually
setting the target on fire (Fire Damage p. 171 CRB).
(p293 CRB)
Related School
Manipulation
Related Element
Fire