Ghost Chain
Type: M Action: Auto
Range: Special Duration: Always
A Ghost Chain is a connection of an extraplanar being
to a physical object. It cannot be simply any physical
object; it has to be something they feel connected
to, whether it be because they believe they used the
object in some former state of existence, or they have
some mental delusion making them believe they have
an attachment to it, or some other reason. The important
thing is, they cannot deliberately choose to make a
chain; the selection happens subconsciously. When beings
have a chain, they receive +2 dice any test to resist
banishment when within 10 meters of the object, and
+1 when between 10 to 50 meters from the object. They
also do not experience the penalties of being away from
their Haunt (see Haunt power below).
Ghost Chains are slightly different for grim reapers.
They do not form their chains subconsciously; rather,
each victim they claim becomes part of their Ghost
Chain. They do not gain the banishment bonus from
items in their chain, but they can animate them as corps
cadavres (p. 28, HT).
(p192 HS)