Fix

FIX
(Physical)

Type: P Range: T
Duration: P Drain: F   Most spellcasters have devoted their efforts towards learning spells rather than mechanics. This can leave a magician in a bad situation when there is a need for an emergency repair during a run. Fix allows the spellcaster to repair damage to non-living materials, including drones and vehicles. The caster must first touch the object and then achieve enough hits to beat the item’s Object Resistance threshold (p. 295, CRB).


Fix can repair any item with a weight equal to the Force x the spellcaster’s hits in kilograms or less. This spell can only repair broken items when all the pieces are present. The weight limit applies to the damaged part, not necessarily the entire vehicle. For example, if you have a busted wheel, you would count that weight not the weight of the entire vehicle. Each hit scored repairs 1 point of Structure rating or 1 box of damage. An object may only be affected by Fix once and thereafter may not be repaired again by this spell.


(p116 SG)
Related School
Manipulation