Concealing Gear

It’s not just about firepower; sometimes you need to choose the right tool for the setting. Failure to do this can mean getting arrested for carrying a deadly weapon before you make it from the meet to where the job is supposed to go down. Surprise is a shadowrunner’s best friend, and carrying a properly hidden hold-out can mean the difference between life and death. As a shadowrunner, you commonly tote around things you don’t want casual onlookers to observe. Things that would attract unwanted attention, even if they aren’t technically illegal. Or hidden “equalizers” you want to act as your ace in the hole. Some items are easier to hide than others, obviously: most hold-out pistols can be stowed away in a bathing suit if that’s what you happen to be wearing, but as awesome as it would be, hiding a katana under your long coat isn’t easy.   The Concealability Table lists a selection of items and the standard modifiers that apply.  

Noticing hidden Gear

Have the observing character make a Perception + Intuition [Mental] Test with a dice pool modified by the item’s Concealability to determine whether they notice the item. This test should be penalized normally by distractions, distance, and visibility modifiers (p. 175). If the observing character generates at least one success, they notice the item concealed on someone else’s person.  

Actively Hiding Gear

If you’re intentionally trying to hide something on your person that somebody else is looking for, and you’ve taken a little time to hide it (like a Complex Action or so), make an Opposed Palming + Agility [Physical] v. Perception + Intuition [Mental] Test. The observing character’s dice pool is modified by the item’s Concealability, and he can use Palming in place of Perception if he wants.   If you’re being physically patted down, the searcher can use Agility and his Physical limit instead of Intuition and the Mental limit. Additionally, any negative Concealability modifier is cut in half, and any positive Concealability modifier is doubled.