Cat

CAT Cat is honored in cultures around the world. Cat is often seen as the guardian of mystical secrets, including those involving the afterlife. She certainly knows many secrets but rarely decides to share them, and never with anyone who is not worthy. She is stealthy, sly, and arrogant. Cat toys with her prey—threatening, taunting, and confusing her targets—rather than going directly for the kill.   ADVANTAGES
All: +2 dice to either Gymnastics or Infiltration Tests (choose one)
Magician: +2 dice for Illusion spells, preparations, and Illusion spell rituals
Adept: 2 free levels of Light Body   DISADVANTAGES Cat magicians toy with their prey. Unless you succeed in a Charisma + Willpower (3) Test at the start of combat, you cannot make an attack that incapacitates your target. If you take any Physical damage, all this playing around stops.   Similar Archetypes: Mystery, Stealth   CRB 321