Berserker

BERSERKER Those who follow the path of Berserker love fighting just for the sake of fighting, be it with words, fists, or spells. He is the greatest of all warriors, capable of wading into battle without fear, and he will wage his war singlehandedly if necessary.   ADVANTAGES
All: +2 dice pool modifier for Composure Tests
Magician: +2 dice for Physical-type Combat spells, preparations, and rituals
Adept: 2 free levels of Mystic Armor or Pain Resistance, or 1 free level of each   DISADVANTAGES Berserker’s followers have very short fuses. Whenever someone strongly disagrees with you (gamemaster’s discretion), you must pass a Charisma + Willpower (3) Test to keep from striking out against the offender. If the test fails, the attack can be in any form you choose (fist, spell, etc.), but it must have the intent to cause damage.   Similar Archetypes: Warrior, Warmonger   SG 199-200