The previous empires who harnessed the divine magics in a relentless arms race of personality gods and collective hubris.
The main area was the original border between two of the greatest ancient empires:
The nations of Eldarkin (Elves, humans, halflings) - great artists, masters of Blood magics and agriculturalists
The Deepkin - those Elderkin that never left the under-dark (Dark elves, Duergar)
The nations of the Stoneforged (Giants, dwarves, gnomes and their constructs) - engineers, technologists and masters of stone magics
Ruins lie beneath the sands, buried in mountains, and beneath the oceans.
Ruins also on the Moons - the ancient empires had built rockets and magic ways of travelling there.
Some ruins have been built upon, salvaged materials
Current Species & Cultures
The Destruction warped surviving eldarkin into:
The Teiflings and Fire-touched genasi of the deserts and plains
The Goblinoids and Orcs of the mountains and forests
Intelligent plants evolved and created their own nation called the Ferment.
The Deepkin emerged onto the surface world.
A united cabal of people from the empires created the Refuge, where they hid from the destruction, and returned later, relatively unchanged, but socially transformed into rigid cast and social strata.
A region where stoneforged have carved out their own nation
Nomadic tribes of giants and cold-attuned kin roam the sea of black ice
Kin who magically altered themselves to survive underwater.
Roaming outcasts and freedom lovers of all nations who founded the Circle of Malama far to the north.
The survivers of the Draconic Empire have built a democratic republic of reptiles, birds, dragons and the like on the far side of the world
The Efreet have established foothold on the fire ravaged Sunside
Demons and Devils roam the Desolation of Ghul Drazul and the Obsidian Plains of Mortugurra
Unless otherwise stated, all content and maps have been created by and are copyright to the world author, Ononomad (Tim Day).