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Session 6: The Village of Dogwich and Traveling to True Pasture Report

General Summary

The party spent 1 day in the Village of Dogwich, buying more supplies.    Penny bought a custom made hide armor that will take about 10 days to complete, and will be delivered to her when finished.    Through talking to Sylvar Lorayra and Lyncis Dogwich learned more about what might be wrong with magic.
  • The Weave is broken
  • Mystra is associated with caring for the Weave
  • She is either wrathful or gone. 
  • If the weave is not fixed magic users will go mad and die. 
  • Magic appeared have become unstable after Midwinter about 5 months ago. 
On the way to the Inn, Loranys was believed to be a Shaydark, related to Lady Shaydark who makes the best ale in the country.    When entering the Inn, a mysterious man shoved a bag into Orathar's arms, inside were two horns and two bundles of hair that reminded him of his wife and child. After Orathar questioned the man, the man had found the bag on his doorstep a couple of days ago, with a note that said deliver to the first minotaur you find and get out of town, or I will find you and sacrifice you to one of the dragons of the North. This man also knew that a dragon of the north was called the Cowl of Shadows.    The blacksmith Iric was attempted to sell his daughter Asa, and Penny brought her freedom, and the party decided to take her to Arrowmire to find work and a new life.    The morning before the party made their way to True Pasture, Orathar opened up to what happened to his wife and child and his quest to find them.    The horses agreed to take them to True Pasture.    This took 1.5 days to accomplish. On the morning of the 2nd day, they encountered goblins which they were able to persuade them to leave by showing that better food was elsewhere.    When they arrived at the sanctuary of True Pasture, they found it nearly destroyed by fire. They found various rotting bodies. In one of the huts, they found evidence of the Jaffré family's residence. There were no bodies to be found, but a burned circle on the floor of their hut, in which they discovered that there were traces of abjuration magic, that a spell had gone wrong, and there was a sense that a portal to the Astra plane was opened here.   After exploring the huts and the main level of the temple, the party went down the stairs and were attacked by human-looking heads with bat-like wings. Orathar and Loranys were nearly killed but recovered. However, one of the creatures kissed Orathar and he became cursed.    This is where the session ended. The party has yet to further explore the basement of  the temple.

Rewards Granted

370 XP   Various treasure found.

Missions/Quests Completed

Completed:

Figure out what happened to Aubin Jaffré's Grandparents (The True Pasture)
  • New: Bring what you discovered to Abubin Jaffré back in Starsummit
  • And/Or: Try and find Aubin Jaffré's Grandparents in the Astral Plane.
 

Current:

 
  • Go to Klesavaria, Church of the Forest, The True Pasture, the Chapel of Earth, and Perpetual Flowers to Find any more information about Zul Devonshire. And bring any unprotected Druids back to Starsummit
  • Find out more about the imbalance and chaos in magic. Go to the Bratrelts Academy of Wizardry and see what the Wizards might know
  • Find Tofi Glowgrip and find out how he can help Herbert (possibly at The White Garden)
  • Figure out what happened to Lomnabelle, the daughter of the Innkeeper, who was last seen at the sanctuary of Perpetual Flowers.
  • Go North to find Orathar's wife and child, who may be sent to be sacrificed to a dragon. (If he lets anyone know about this) (Neverharbor)
  • Hunt down and kill Zul Devonshire
  • Ignore the Druids and see what happens

New

  • Figure out what happened to Finbar Ó Conaire during his trip to Arrowmire.
  • Find a place for Asa Grimkelsson to work in Arrowmire or another town.
  • Bring what you discovered to Abubin Jaffré back in Starsummit and/or: Try and find Aubin Jaffré's Grandparents in the Astral Plane.

Character(s) interacted with

  • Ros Ó Conaire
  • Lyncis Dogwich
  • Brussod Goldenfall
  • Sylvar Lorayra
  • Brussod Goldenfall
  • Henogit Goldenfall
  • Iric Grimkelsson
  • Asa Grimkelsson
  • Amisra Heiro

Notes

Orathar's Curse:
  • Orathar will only last 12 hours in darkness. 
  • He can only "healed" by casting remove curse, greater restoration, or a similar spell. 
  • He loses 1 point in Charisma for every hour he is in darkness.
  • When he goes down to 2 Charisma he died and becomes one of the creatures who kissed him. 
  Travel Plan
  1. True Pasture
  2. Arrowmire
  3. The Village of Summershade
  4. City of Grimhill
  5. The White Garden
Campaign
The Continent of Cheyish
Protagonists
Vanomi
Level 1 Lightfoot Halfling Rogue
/ 10 HP
Loranys
Level 5 Hollow Aereni High Elf CG Wizard
(Dead)
/ 26 HP
Report Date
11 Oct 2020
Primary Location
Secondary Location

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