Sentinels Guild Contract

The Seiðrheim Sentinels have increased the safety of many cities and townships in Seiðrheim as their leaders and citizens can call for aid to nearby Sentinels, who have signed a Sentinels Guild Contract.   The contract provides Sentinels with quite a few perks. By signing the Sentinels Guild Contract, you are accepting the responsibility to respond to distress calls and provide assistance to law enforcement officials. When the contract is signed and stamped by a recruitment officer of the Seiðrheim Sentinels it magically binds itself around your wrist; as of such, it cannot be destroyed by conventional means. It is enchanted to never cause discomfort and will not compromise your armor. The contract automatically updates your rank and title as you receive them.   As you increase your guild ranking you will be granted purchasable upgrades for your contract, giving it special abilities such as being able to emit the light spell at will.   There are several ways that the contract may be broken; if it is broken for any reason, you will not be permitted re-entry into the guild.
  • If the member commits an act of evil knowingly, then the contract immediately explodes dealing 5d10 damage to the person.
  • If the member murders another member of the Seiðrheim Sentinels, the contract immediately explodes dealing 5d10 damage to the person and leaves their wrist imprinted with glowing red runes that say "TRAITOR".
  • If the member refuses more than one call for aid per month then the contract burns up.
Type
Contract, Civil

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