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Lofwyr

THE great dragon, with the (former) top rated megacorp as part of his hoard. Probably the most powerful single individual in the Sixth World.

Lofwyr is a great dragon who, one day in 2037 at a board meeting of BMW executives, revealed his identity while also pointing out that he had managed to amass a clear majority gathering of company shares. The executives were shocked, to say the least, and Lofwyr took over the company. He turned BMW over into his baby-slash-empire, Saeder-Krupp. Today, Lofwyr and Saeder-Krupp are more or less interchangeable. Lofwyr has his talons in every pie, as dragons are wont to, and the organizational structure of S-K is more like a crosscut of a tree than your standard top-down silo. Much like the walls of more and more inner-circles, access to Lofwyr is heavily guarded. It’s said he has a chamber within the headquarters that is a state-of-the-art surveillance room, filled with all the electronic paraphernalia a veteran megalomaniac could want. We can’t really know the mind of a great dragon, but we can surmise that whatever plans he may be carrying out, they’re complicated and working with the long game in mind, meaning they’re going to be rolled out over the next number of decades, possibly centuries. As for his appearance and how he conducts himself, Lofwyr is crisp, cold, efficient, arrogant, and masterful. He typically presents an imposing metahuman figure when conducting business with metahumans, reserving his true draconic form for other, likely more important, engagements. In his metahuman form, he maintains the golden eyes of his natural, draconic form, which only serves to augment his already-imposing presence. He has been known to use the alias “Hans Brackhaus” when conducting business (when disguising his meta- human form, of course). Be wary if you hear the name. For all the cold efficiency the dragon—and as an ex- tension, his company— displays, it is moderately surprising that the company holds no prejudices against metatype or magical and technomantic ability within its employees. The only form of sentience that has not found employment with S-K has been sapient artificial intelligences. It is rumored that Lofwyr does not fully understand nor trust them. Lofwyr is not the sort to lose control: he neither loses his temper nor does he openly address challenges. He is far craftier than that. Not only does he keep himself invested in all proceedings of his company, but he also has himself wrapped up in the proceedings of nations and dragons. His practice of ensuring he remains three steps ahead of any competition has resulted in a vast array of technological advances and boons, such as when he saved much of the European Matrix grids from the Crash 2.0 worm by using a kill switch he’d installed into all S-K-operated grids. A terrifying prospect for Europe, to have Lofwyr in sole control of the off-switch for their grids, but it worked out in this instance, and the alternative was terrifying enough to merit their thanks for Lofwyr’s “interference.” In recent years, Lofwyr has spent much of his time addressing concerns centered on the dragon community, notably after Hestaby named Sirrurg a war criminal before the United Nations council. The affront of airing dragon business before metahumanity was too much for Lofwyr, and the dragons leveled their attentions upon one another, resulting in corporate sabotage, kidnapping, and murder. There are rich and powerful people in the Sixth World, and then there are the people who make those people shake with fear and admiration. Lofwyr is one of those elite few, and he is likely to stay one for a very long time.

Relationships

Johnny Spinrad

Rival

Towards Lofwyr

-2
0

Lofwyr

Rival

Towards Johnny Spinrad

-4
0

Spouses
Siblings
Children
Aligned Organization

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