Talaron Character in Seattle 2080 | World Anvil

Talaron

Talaron ist der Hauptcharakter der Kampagne. Er ist ein cygnischer Paladin in den Diensten von Morrow und auf Geheiß seiner Kirche in Five Fingers, wo er Leah Nerini kennenlernt. Im Verlauf von Wochen kommt er der Pistolenmagierin immer näher, und hat keine Absicht, sie in der Stadt zurückzulassen, falls er wieder abreisen sollte.

Gesinnung
Rechtschaffen Gut
Children
Gender
Männlich
Belief/Deity
Morrow

Talaron

3 Level (2000/2700 XP for level-up) Knight of the Prophet Background Human (Cygnar) Race / Species / Heritage Rechtschaffen Gut Alignment
Paladin (Oath of Radiance)
Level 3
Hit Dice: 3/3
1d10+2 Class 1

STR
16
+3
DEX
13
+1
CON
15
+2
INT
9
-1
WIS
12
+1
CHA
16
+3
36
Hit Points
+1
Initiative (DEX)
16
Armor Class (AC)
+2
Prof. Bonus
30ft
Speed (walk/run/fly)
Spellcasting ...
+5 Attack mod
CHA Ability
+3 Abi Mod
13 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+3 Strength
+1 Dexterity
+2 Constitution
-1 Intelligence
+3 Wisdom
+5 Charisma
saving throws
+1 Acrobatics DEX
+1 Animal Handling WIS
-1 Arcana INT
+5 Athletics STR
+3 Deception CHA
-1 History INT
+3 Insight WIS
+3 Intimidation CHA
+1 Investigation INT
skills
+1 Medicine WIS
-1 Nature INT
+3 Perception WIS
+3 Performance CHA
+5 Persuasion CHA
+1 Religion INT
+1 Sleight of Hand DEX
+1 Stealth DEX
+1 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Caspian Battleblade +5 STR 1d8+3 slashing
 Heavy, versatile ( 2d6 )
Mace +5 STR 1d6+3 bludgeoning
Attacks

Spell Book

Potent Strikes. When you score a critical hit with a melee weapon attack, you can roll one additional weapon damage die and drop the lowest result.
Powerful Build. You count as one size larger when determining your carrying capacity and the amount you can push, drag, or lift.
Right to Bear Arms. Cygnar’s firearms are among the best in the Iron Kingdoms, and its citizens are very familiar with their operation. You gain +1 to attack rolls made with simple and martial firearms.
Industrial Revolution. When you make an ability check using artisan’s tools, you may roll a d4 and add the number rolled to the ability check.


Divine Sense, Lay on Hands, Fighting Style (Defense), Spellcasting, Divine Smite, Divine Health, Oath of Radiance
Blessing of Purity. As a bonus action, you speak a blessing of purification and cleanse any arcane spells maintained by your foes. Each enemy creature within 30 feet of you that is concentrating on a spell must succeed on a Constitution saving throw against your spell save DC to maintain concentration. This roll is made with disadvantage.
Condemn Undead. As an action, you present your holy symbol and shout a battle prayer condemning the undead. Each undead within 30 feet of you that can see or hear you must make a Wisdom saving throw. If the creature fails its saving throw, it is knocked prone and stunned until the end of your next turn.


Morrow's Guidance


You felt the touch of Morrow on your life before you joined the order, and you can still feel his hand guiding you to defend his church. You can pray to Morrow to give you guidance in a task related to your calling. When you use this feature, you gain advantage on any roll for an action that takes no longer than a single round. Once you use this feature, you cannot use it again until you finish a short or long rest.
Additionally, at the GM’s discretion, you can seek aid or council at the main chapter house for the Knights of the Prophet in the Sancteum or at any of the major chapter houses in Highgate and Ceryl.

Features & Traits
Caspian battleblade, shield, mace, backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 feet of rope, The book Prayers for Battle, a Morrowan holy symbol, a set of fine clothes, and a pouch containing 10 gp, chainmail, and a holy symbol, 5 Stangen Dynamit.

Equipment Copper: 12, Silver: 0, Electrum: 0, Gold: 7432, Platinum: 0 Money
Languages: Cygnarian, Ordic, Khadorian
Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Tools:

Languages & Proficiencies
I look down on nobles who treat commoners poorly.

Personality Traits
Tyrants and dictators cannot be allowed to lord over the people.

Ideals
I made a powerful enemy of a specific group of cultists when I revealed them to the church.

Bonds
I am often far too truthful for my own good.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

Kommentare

Please Login in order to comment!