White Garden Prison Building / Landmark in Sanctum | World Anvil
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White Garden Prison

The White Garden Prison was the last stop for many powerful monsters and enemies of the kings in the Valley of Man. Between the First and Second Ages, many heroes had captured criminals and villains that threatened their civilization and interred them here. Ancient Orc and Hobgoblin Warlords, Mighty Wizards and Sorcerers and incredibly dangerous beasts were all preserved by incredibly powerful magical nexus within the walls of the Prison.   Ancient Abjurer's were able to bind the criminals in stasis, locking their minds in motionless bodies and saving them for when they could be properly destroyed. They tried to destroy them but the magical nexus wouldn't allow them to. Thus they constructed the Mithril Tombs and filled halls with the most horrid creatures

Purpose / Function

Interring the greatest enemies to ancient mankind

Architecture

Prisony

History

Was a prison, flooded pretty good, the Wellspring saved many of the people by making them Floodchild Sorcerers but many of the dangerous creatures still reside within their Mithril Tombs
RUINED STRUCTURE
The Flooding
Type
Prison
Parent Location
Characters in Location

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