The Expansion War Military Conflict in Sadin'Shaw | World Anvil
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The Expansion War

The Conflict

Prelude

Before conflict broke out human expansion had gone unchecked for generations. With each passing year humanity was growing with settlements appearing as civilization grew. It was one of these settlements that drew the ire of the Akash nation of elves, as the pilgrims had toppled a tree more than two thousand years old to build exceedingly close to elf hunting grounds. The elves tried to remove these settlers but were forced back by soldiers who were protecting the humans. Angered small skirmishs broke out between man and elf till eventually a company of soldiers was dispatched to put down any would be military action by the elves. Desperate for aid the Akash reached out to other elven nations who expressed similar troubles or worries. The elves in turn reached out to the dwarves who were suffering from human mining and expansion into and close to their communities and together the disparate nations formed the Alliance of Breeds, together with the halflings and some of the cambrian the Alliance of Breeds struck back at invasive human settlements.  

The Conflict

Battles were held across the country of Gedic as the Alliance of Breeds struck the human settlements that were the worst offenders. The humans were greater in number and better organized but they were not prepared for a war fought on almost a dozen different fronts. As the human villages were razed and settlers forced back to the larger towns and cities the Allied forces began their second stage, removing the ports and communities that supported human expansion. With fewer targets and more actionable intelligence human soldiers began to turn the tides of the war. The greatest blow to the Alliance was the loss of the halfling spies, before halflings publicly joined humanity and civilization while in truth spying for the Alliance of Breeds. When this secret was uncovered humanity captured a great number of halfling non-combatants that still lived within human cities partially out of fear of spying but mostly to insure the obedience of the halflings from that point. With the halfling providing false or misleading information humanity began to gain more ground and win more battles.

Outcome

The end of the war saw the establishment of the Republic of Man as it soldified it's base and became a true nation. The first act of the Republic was to institute governors in most elf, dwarf, and halfling villages along with a portion of resources being taxed as reparations for rebuilding from the war. Cambrian communities began to slowly rebuild after infighting while Dragonbreed comunities expanded thanks to a glut in wealth. Dwarves set to learn from their mistakes and sent out a great number of explorers and thinkers who were tasked with advancing the dwarven cause.

Aftermath

With reparations rebuilding most border towns a number of roads were built allowing easier movement between cities for all species. While the efforts were to check human expansion had initially failed the localizing of power has led to the other breeds growing along side humanity. Before they were little better than six different nations now the elves are now more organized and work with each other. Dwarves were considered excellent craftsmen but lacked imagination prompting a new breed of dwarves named the advanced generation who set out to expand their experiences in culture, commerce, and combat. This advanced generation has begun creating the next generation of dwarves more creative and varied in their skills then any other dwarf before them. Dragonbreed stayed neutral but freely sold to both sides providing communities rampant wealth as the dragonbreed became known for their proper handling of gold and wealth as well as their professionalism. Halfling are now considered sneaky and untrustworthy breaking their near monopoly in service professions. While still considered the best bakers, butlers, and maids they are no longer in such a high demand that they are able to name their price anymore. Humanity continued to grow albeit slower as the management of several new territories required more efforts then considered.

Historical Significance

Legacy

After a hundred years the Republic of Man has begun to consider the rights of the breeds that were defeated in the Expansion War. Before the attacks of Reclamation the senate had proposed possibly allowing elected representation controlled territories. With each city having paid off their reparations to the rebuilding efforts there were various factions considering allowing elves and dwarves into the republic while others still believed the species to be a threat. With the Reclamation attacking these proposals have been defeated or thrown out as many believe the elves to be behind the Reclamation.
Conflict Type
War
Battlefield Type
Land
Start Date
100 years before the Reign
Ending Date
1st year of the Reign
Conflict Result
The Republic of Man accepted the Elves and Dwarves surrender
Location

Belligerents

Alliance of Breeds
Human Forces

Strength

250,000
450,000

Casualties

1250,00
1750,000

Objectives

Halt human expansion
Protect human settlements and remove all threats to humanity

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