Town Improvements in Ruling a Fairly Tale Kingdom | World Anvil

Town Improvements

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Town Improvements


BuildingSizeCostsKingdom ModsSettlement TraitsSpecialsSettlement IncreasesCraft UnlocksPopUpgrades To (Cost)Upgrades From
Watergate*02BP/1m--Yes-----
Waterway13BP/1m--Yes-----
Aerie*16BP/3mStab+2; Un-1Def+1Yes--10--
Alchemist*16BP/3mEcon+1-Yes+1000gp; +1CLPotions10--
Baths*14BP/1mEcon+1; Stab+1-Yes--20--
Bordello*14BP/1mEcon+1; Loy+1Corr+1; Crim+1; Soc+1Yes--20--
Caster's Tower*16BP/5mEcon+1; Loy+1--+1CLScrolls; Wands10--
Cistern16BP/1mStab+1-Yes-----
Courthouse*14BP/4mLoy+2Corr-1; Crim-1; Law+2Yes--20--
Crematorium14BP/1mStab+1-Yes--10--
Dump14BP/1mStab+1-Yes--10--
Exotic Artisan*15BP/2mEcon+1; Stab+1-YesGemsRings10--
Gambling Den*15BP/2mEcon+2; Un+1Corr+1; Crim+1Yes+500gp; +1CL-20--
Lighthouse*16BP/4mEcon+2; Stab+2-Yes--10--
Luxury store*17BP/4mEcon+1-1H+2000gp; +1CLWondrous10Magic Shop (6BP/6M)Shop
Park14BP/1mLoy+1; Un-1-------
Tenement*11BP/0mUn+2-Yes--100House (2BP/1M)-
Town Bridge*16BP/1mEcon+1-Yes-----
Academy*26BP/9mEcon+2; Loy+2Lore+2; Prod+1; Soc+2Yes+1CLScrolls100University (6BP/4M)Library
Foundry24BP/4mEcon+1; Stab+1; Un+1Prod+1Yes--50--
Garrison*25BP/6mLoy+2; Stab+2; Un-2-Yes--200--
Guildhall*26BP/6mEcon+2; Loy+2Law+1; Prod+2Yes+1000gp-100-Trade Shop
Market*26BP/8mEcon+2; Stab+2-2H+2000gp; +1CL5%100-Shops
Military Academy*26BP/6mLoy+2; Stab+2; Fame+1Law+1; Lore+11 per S+1CLElites100--
Museum*26BP/5mEcon+1; Loy+1; Fame+1Lore+2; Soc+1Yes--20--
Noble Villa*26BP/4mEcon+1; Loy+1; Stab+1; Fame+1Soc+1Yes--50-Mansion
Temple*24BP/8mX+2; Y+2; Un-2-Yes+1CLScrolls; Wands50Cathedral (5BP/6M)Shrine
Theater*24BP/6mEcon+2; Stab+2-Yes--50Bardic College (4BP/4M)-
Town Hall*26BP/4mEcon+1; Loy+1; Stab+1Law+1Yes--50--
Warehouse*28BP/2mEcon+1Prod+1Yes--20--
Castle45BP/12mEcon+2; Loy+2; Stab+2; Un-4Def+8Yes--200--
Tunnels*48BP/2mEcon+1; Stab+1Crime+1; Danger+1Yes-----
  * These structures can be made of Wood instead of Stone as a base. Wooden structures cost half as many BP(round down). Wooden buildings are considerably more fragile than stone buildings. Their Defense value is halved. They cannot provide Fame and cannot be the subject of an Endowment Edict.

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