*Weapons in Rularo | World Anvil
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*Weapons

Weapons are the primary means of survival on Rularo. From simple daggers to fearsome claymores to more elegant bows, a weapon is one of the most essential items a person must own.  

Close Range (Melee Weapons)

 

Dagger

 

Damage: 1D6
Modifiers: Expert / Mastery | Might / Adaptability
Thrown?: Yes    

Short Sword

 

Damage: 1D8
Modifiers: Expert / Mastery | Might
Thrown?: Yes    

Broadsword

 

Damage: 2D8
Modifiers: Expert / Mastery | Might
Thrown?: Yes    

Hand Axe

 

Damage: 2D6
Modifiers: Expert / Mastery | Might
Thrown?: Yes    

Battle Axe

 

Damage: 2D8
Modifiers: Expert / Mastery | Might
Thrown?: Yes    

Staff

 

Damage: 1D6
Modifiers: Expert / Mastery | Might / Adaptability
Thrown?: Yes    

Medium Range (Melee / Range Weapons)

   

Thrown Weapon

Most weapons are able to be thrown.

Damage: 1/2 Weapon's Damage
Modifiers: N/A    

Whip

 

Damage: 1D6
Modifiers: Expert / Mastery | Adaptability
Thrown?: No    

Polearm

 

Damage: 1D8
Modifiers: Expert / Mastery | Might
Thrown?: Yes    

Spear

 

Damage: 1D8
Modifiers: Expert / Mastery | Might
Thrown?: Yes    

Shortbow

 

Damage: 1D8
Modifiers: Expert / Mastery | Adaptability
Thrown?: No    

Long Range (Range Weapons)

   

Longbow

 

Damage: 1D10
Modifiers: Expert / Mastery | Adaptability
Thrown?: No

Comments

Author's Notes

These are simply suggestions; use your imagination or other RPG materials to find the weapon that best fits your character! Below are some conversions to calculate a weapon's stats from a different RPG.   Message one of PoW's Authors if a game doesn't have a formula, we will add it as soon as possible!  


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