*Creating a Character
There are files for blank player character and game master sheets which you can find here. They are printable PDF files that you can print out yourself and use in games.
The deciding factor in most of the game play in PoW will be based on ranges which are called Success Ranges. Success Ranges (SR) use the D10 for the ones spot and the percentile dice for the tens. Treat the 0 and 00 on these dice as zeros. Rolls that are outside of the Success Range are considered failures.
10-90: Little to no difficulty
20-80: Moderate
30-70: Hard
40-60: Dangerous
These are suggestions and a guideline on how to properly make SRs. As the Game Master you can come up with your own ranges.
Success Ranges, by Difficulty
10-90: Little to no difficulty
20-80: Moderate
30-70: Hard
40-60: Dangerous
These are suggestions and a guideline on how to properly make SRs. As the Game Master you can come up with your own ranges.
Luck Rolls
If a roll results in a 99 then it is considered a Luck Roll and the roller must roll again. However Luck Rolls allow the roller to add their Luck CPP to one of three things:- The roller adds it to the next roll, giving them a better chance at success.
- The roller adds it to the next roll's outcome for added damage or effect.
- The roller adds 1 point to their Luck CPP.
Misfortune Rolls
If a roll results in a 0 then it is considered a Misfortune Roll. A couple of effects happen:- The Game Master decides on a Misfortune.
- The roller does not roll again.
- The roller loses 1 point of their Luck CPP.
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