Spaceflight
Some people never leave the ground, and others never touch the dirt. Both of them rely on each other, and on the engines whirring them through space.As it is the primary means of transport in the Interstellar Era, the majority of aircraft are capable of flying in space. Not all are built to the same standards or use the same methods to reach adequate spacefaring speeds, making each system's traffic unique.
Propulsion
There are three generally used methods of propulsion for spaceflight, used in different circumstances:Power
Sources of power can be as varied as propulsion methods, where what type is used depends on location and cost efficiency.Navigation
In spaceflight, navigation is handled differently depending on the location and speed. Adjusting course based on visuals is only practical at low speeds, such as in atmosphere or on approach to orbitals. Traditional radar-based navigation remains popular, but can't be used in FTL, limiting it to intrastellar travel and to aid in docking procedures for interstellar craft. Since visual and radar don't work above the speed of light, travel at these speeds will usually be based entirely on maths and pre-planned routing, with little capacity for manual adjustment by pilots. For ships travelling along the Interstellar Highways, the regularly-positioned pylons broadcast constant locational data to enable mathematical corrections. These will typically be handled by shipboard AI with pilot supervision, and in some areas such AI are a requirement for highway access due to the complexity of navigation, such as at highway junctions.Speed Limits
Due to the technical challenges involved with safety at high speeds, these are extensively regulated, though the exact laws vary by region. The following are the general principles: Ships travelling within a system are restricted to non-FTL speeds, enabling the use of radar and visual identification in transit. For the most part these ships' speeds can be measured in km/h, and will have lower limits in atmosphere or in orbit around stations and manned satellites. Ships travelling between systems are subject to different rules depending on how they travel.Those making use of an Interstellar Highway must be capable of reaching FTL 10, with maximum speeds varying across the network but usually being within the FTL 20-30 range.
Those not using the highway network are hypothetically able to travel at any speed, though the current practical limit is FTL 40 for civilian craft, and FTL 80 for military and government craft. These speeds are only permissible well outside the boundaries of a given system, and often with well defined routes between stars to avoid potential FTL collisions.
Even on the highway, thrusters are quiet and don't shake. Rockets rattle. Smell, too.
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