Scene
The Laws of Rais
Magic is the biggest one, semi intertwined into parts of cultivation. It acts similar to fatigue and how it works in real life and working out. In addition, spatial coordinates and law comprehension sort of comes from cultivation
Cosmology
The God created it in the liking of their previous life. How it all comes together is what I'll be world-building for.
Principal Geography & Features
The world will actually be similar to earth - forests, tundras, plains, mountains, hills, desert and more. This will compose the overland, whereas the underground civilisation will be very old, cave-like but also magic-centric. The tech civilisation will also bring in parts of modern civilisation (as of 2025).
Initial Active Setting
Right now I plan to focus on the six empires, their history, the underground civilisation and maybe some spatial coordinates. The rest will be world building around it