Feats in Proxima Alatheia | World Anvil

Feats

Feats by Name

  • Ace Pilot
  • Burst Fire
  • Corsair
  • Double Tap
  • Dragon Fear
  • Dragonic Resistance
  • Dragon Wings
  • Firearms Training
  • Gunner
  • Overwatch
  • Sniper
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    Ace Pilot

    Prerequisite: level 8 character, proficiency in Piloting Skill.
    You cannot take this feat if you already have the Gunner feat
     
  • Increase your Dexterity score by 1 to a maximum of 20.
  • You gain expertise in the Piloting Skill which means you add double your proficiceny bonus to your DEX mod when making Piloting Checks.
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    Burst Fire

    Prerequisite: level 10 character; proficiency in fire arms.  
  • Increase your Dexterity or Wisdom score by 1 to a maximum of 20.
  • Once on your turn, when you reduce an enemy to 0 hit points with a ranged weapon attack made by a fire arm, you may make a free single-target attack with that same weapon on another target within range. You do not add your DEX modifier to this free attack.
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    Corsair

  • You gain proficiency in small arms.
  • Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
  • You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
  • When you make a single target weapon attack with a light or finesse one-handed melee weapon or a small arm in your main hand, you may use your bonus action to make a second single target attack with a small arm in your other hand.
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    Double Tap

    Prerequisite: level 6 character; proficiency in small arms or long arms.
  • Increase your Dexterity score by 1 to a maximum of 20.
  • When you make a ranged weapon attack with a small arm or long arm against a single target, you may use a Bonus Action to make a second attack against the same target immediately after. You do not add your Dex mod to the damage of this second attack. Weapons in Sniper Mode have a -5 penalty to this second attack.
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    Dragon Fear

    Prerequisite: Draconian   Your draconic bloodline makes you radiate an aura of menace and you gain the following benefits:
  • Increase your Strength, Constitution, or Charisma score by 1, to a maximum of 20
  • Using a charge of your Breath Weapon, you may use a Bonus Action to let out a ferocious roar. All creatures that can see or hear you within 30ft of you must make a Wisdom saving throw (DC 8 + your proficiency bonus + your Charisma modifier). If the creature fails, it is frightened of you for 1 minute. If it takes damage while frightened, it can repeat the saving throw and end the effect on a success.
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    Dragonic Resistance

    Prerequisite: Draconian   You gain resistance to the damage type associated with your Breath Weapon.
    Your breath and other attacks ignore resistances to this damage type as well.  

    Dragon Wings

    Prerequisite: Draconian
  • Increase your Strength or Dexterity score by 1 to a maximum of 20.
  • You sprout dragon wings from your back. Clothing and armor must be adapted to accomodate these wings. While you are not wearing heavy armor, you have a flight speed of 20ft. At 7th level, this distance increases to 40ft. At 14th level, the distance increases again to 60ft.
  • If you are wearing heavy armor and have a Strength score of 15 or higher, you can fly but at half the distances listed. A Strength score of 18 allows you to fly the full speed with heavy armor.    

    Firearms Training

    (this replaces the Gunner feat from Tasha's Cauldron of Everything)   You have a quick hand and keen eye when employing firearms, granting you the following benefits:
  • Increase your Dexterity score by 1 to a maximum of 20.
  • You gain proficiency with small arms and long arms.
  • Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
  • If you have a free hand when your weapon uses its last ammunition charge, you can replace the ammunition container immediately for free without using an action, however you cannot make any more attacks this turn.
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    Gunner

    You cannot take this feat if you already have the Ace Pilot Feat   You've spent countless hours at the weapons of starship granting you the reflexes required to outshine all other gunners.
  • Increase your Dexterity score by 1 to a maximum of 20.
  • All Gunnery Checks (either in starship combat or attack with weapons on a Mount) made by you have an addtional +2 bonus.
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    Overwatch

    Prerequisite: level 8 character; Dexterity Score of 13 or more.
  • Increase your Dexterity score by 1 to a maximum of 20.
  • When a hostile creature enters within the lowest range increment of your range weapon, you may use your reaction to make a ranged weapon attack.
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    Sniper

    Prerequisite: Proficiency in Longarms; Dexterity Score of 14 or more   Your training with longarms is unmatched.
    • You gain proficiency with Sniper weapons
    • You do not suffer disadvantage on ranged attacks with longarms and sniper weapons while Prone.
    • Your ranged attacks with longarms and and sniper weapons do not impose disadvantage when firing at targets past the weapon's near range increment.

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