Magnet Rise

Magnet rise
Tier: -1
Activation: Active (Maneuver)
Ranked: No
  • Type: Electric
  • Skill: n/a
  • Strain Cost: 6
  • Range: Self
  • Qualities: Slow-firing 3
  • Damage: n/a
  • Critical: n/a
  • Effects: The user gains the Levitate Ability for 5 turns.
  • Contest Type: Cute
  • Contest Effect: Sabotage
  • Special: Grants Magnetic

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