Electrify
Tier: -1
Activation: Active (Action)
Ranked: No
Type: Electric
Skill: Elemental
Strain Cost: 0
Range: Short
Qualities: Slow-fire 1, Inaccurate 2
Damage: n/a
Critical: n/a
Effects: Until the end of the user’s next turn, the target’s damaging Water-Type attacks and Melee attacks of any Type deal Electric-Type Damage instead of their usual Type. If teh target is friendly no roll is required to hit.
Contest Type: Cool
Contest Effect: Sabotage
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