Charge
Tier: -1
Activation: Active (Action)
Ranked: No
Type: Electric
Skill: n/a
Strain Cost: 0
Range: Self
Qualities: Slow-firing 1
Damage: n/a
Critical: n/a
Effects: Raise the user’s Defense vs Magic Attacks Combat Stage by +1.
If the user performs an Electric Move on their next turn that deals damage, the base Damage of the Move is doubled.
Contest Type: Smart
Contest Effect: Get Ready!
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