Prakaethion Dieties
Please also see Gods in Prakaethion
Gods of the Common and Beastkind Ancestries
Larost
- Titles: Highest King, Supreme One, Light of the World
- Purviews: Authority, Leadership, The Sun, Royalty, Nobility, Benevolent Leadership, Justice
- Domains: Confidence, Ambition, Cities, Duty, Sun
- Symbol: Castle Tower with a sun rising behind
- Edicts:Follow the Rule of Law, Uphold Justice and Honor, Strive for and Support Legitimate Authority
- Anathema:Disobey Legitimate Authority Figures, Treat Subordinates Unfairly or Unjustly
- Skill: Diplomacy
- Weapon: Bastard Sword
- Font: Heal
- Divine Attribute:Strength or Wisdom
- Divine Sanctification:Must choose Holy
- Spells 1st: Phantasmal Minion, 3rd: Enthrall, 5th Dreaming Potential
Maristra
- Titles: Mother of All, The Healer, Lady of Restoration, Guardian of the Low, The Great Guardian
- Purviews: Protecting the weak, Medicine, Healing, Family & Community, Home, Cooperation
- Domains: Family, Healing, Protection, Passion, Dreams, Repose
- Symbol: Castle Tower with a sun rising behind
- Edicts:Provide aid to the sick and wounded, Give back to your community, Work with others
- Anathema:Separate innocent family members from each other (Unless saving lives), Deny necessary aid to or for a child
- Skill: Medicine
- Weapon: Heavy Mace & Shield Boss
- Font: Heal
- Divine Attribute:Wisdom or Charisma
- Divine Sanctification:Can choose Holy
- Spells 1st: Draw Ire, 2nd: Warrior's Regret, 5th Healing Well
Cusipro
- Titles: The Eyes in Darkness, The Piercing Light, The Eternal Seeker. The Reformer, Master of the Purge
- Purviews: Revealing corruption, Seeing the unseen, Upholding law, Executing justice.
- Domains: Light, Secrecy, Truth, Zeal, Pain, Glyph
- Symbol: An Eye in a beacon of light.
- Edicts:Work for or in support of a greater organization or cause, Expose corruption, Reform the repentant and Eliminate those who work against your organizations, Operate in Secrecy when prudent
- Anathema:Deny mercy to a truly repentant creature, Reveal your orgnization's secrets, Betray those you work with, Accept bribes
- Skill: Intimidation
- Weapon: Shortsword, Crossbow
- Font: Both
- Divine Attribute:Dexterity or Intelligence
- Divine Sanctification:Can choose Holy
- Spells 1st: Phantom Pain, 3rd: Clairaudience, 4th: Clairvoyance, 5th: Mind Probe
Litiamor
- Titles: Supreme Soldier, The Champion of the People, The Warrior, Strongarm, Thunder Rider
- Purviews: Duty, Serving your role in society, Teamwork, hierarchy, Command Structure, Honor
- Domains: Protection, Might, Zeal, Destruction, Lightning
- Symbol: Crossed Swords
- Edicts:Attain victory in fair combat, Strive to defeat ever greater foes, Obey a commanding officer
- Anathema:Disobey a direct order from a legitimate commanding officer, Kill a prisoner or surrendering foe, Dishonor a slain or defeated opponent
- Skill: Athletics
- Weapon: Longsword, Halberd
- Font: Both
- Divine Attribute:Strength or Constitution
- Divine Sanctification:Must choose Holy
- Spells 1st: Sure Strike, 2nd: Enlarge, 4th: Weapon Storm
Arravicci
- Titles: The Lord of Time, Season Master, Arbiter of Days,
- Purviews: Passage of Time, Day/night cycle, Passing of Seasons, The beginnings and endings of cycles
- Domains: Death, Sun, Moon, Fate, Change, Decay
- Symbol: Golden Hourglass with a stylized infinity
- Edicts:Support change, celebrate and enjoy the passing of seasons, Lay bodies to rest.
- Anathema:Create Undead, Disrupt natural cycles, Deny or stop a change or transition that harms none
- Skill: Occult
- Weapon: Quarterstaff, Scimitar
- Font: Both
- Divine Attribute:Intelligence or Wisdom
- Divine Sanctification:Can choose Holy or Unholy
- Spells 1st: Tailwind, 2nd: Loose Time's Arrow, 3rd: Slow, 4th: Quicken Time & Stagnate Time
Griacela
- Titles: The Humble God, The Provider, Crop-maker, The Shepherd,
- Purviews: Food, Farming, Subservience, Fealty, Lower class, Humility, Mining and Lumber working
- Domains: Earth, Nature, Creation, Sun, Family, Toil
- Symbol: Bundle of Wheat
- Edicts:Enjoy the simple things, Perform honest labor, Work with your hands, Support agrarian workers,
- Anathema:Exploit common workers, Disrespect a profession, Live an extravagant lifestyle (Occasional celebrations or luxuries and equipment for your job or adventuring are permitted)
- Skill Athletics
- Weapon: Sickle, Handaxe, Warpick
- Font: Heal
- Divine Attribute:Constitution or Strength
- Divine Sanctification:Can choose holy
- Spells: 1st: Ant Haul, 3rd: Cozy Cabin, 4th: Shape Stone
Devapol
- Titles: All-Knowing. The Open Book, Key Holder, Lord of Scholars, First Teacher
- Purviews: Knowledge, Education, Teaching, Books Information and Learning
- Domains: Knowledge, Truth, Fire, Fate, Glyph
- Symbol: Open book with light pouring out upward or with an Owl perched on top
- Edicts:Learn all that you can, Share knowledge, Encourage others to learn
- Anathema:Refuse to admit errors, Spread false information, Destroy books or similar materials.
- Skill: Arcana or Occult
- Weapon: Quarterstaff
- Font: Both
- Divine Attribute:Intelligence or Wisdom
- Divine Sanctification:Can choose Holy
- Spells 1st: Breathe Fire, 2nd: Blur, 3rd: Mind Reading, 4th Clairvoyance, 5th, Temporary Glyph, 6th: Scrying
Okbor
- Titles: The Unmoved, Supreme Archmage, Planes-walker,
- Purviews: Magic, Balance, Temperance, Mediation, Traveling the Planes
- Domains: Magic, Fate, Travel, Air, Freedom.
- Symbol: Hand wreathed in purple flames
- Edicts:Obtain magical power, Maintain composure, Explore the planes
- Anathema:Act in an undignified manner, Deny an opportunity to use magic to achieve your goals
- Skill: Arcana
- Weapon: Dagger
- Font: Both
- Divine Attribute:Intelligence or Charisma
- Divine Sanctification:None
- Spells 1st: Force Barrage, 2nd: Mist, 3rd: Levitate, 4th: Translocate, 5th: Umbral Journey, 6th: Teleport
Perateon
- Titles: Craftsman, The Maker of All, Supreme Architect, World Builder, Lord of the Smithy
- Purviews: All forms of craftsmanship and practical artisanry
- Domains: Creation, Wealth, Perfection, Toil, Cities, Metal
- Symbol: Hammer and Anvil
- Edicts:Craft items or structures yourself, Support local artisans and craftsmen, Make use of things you have made, Accept due payment for your work
- Anathema:Destroy works of masterful crafting unless saving a life or a greater work, Intentionally create inferior works, Steal
- Skill: Crafting
- Weapon: Warhammer
- Font: Heal
- Divine Attribute:Intelligence or Dexterity
- Divine Sanctification:Can choose Holy
- Spells 1st: Summon Construct, 2nd: Shape Wood, 4th: Creation, 5th: Wall of Stone
Tristaril
- Titles: The Muse, The Artist, Creator of all Beauty, Prismatic Lord, The Grand Patron
- Purviews: Color, All forms of art, The Fey, Sexuality, Music, Anything beautiful
- Domains: Creation, Passion, Freedom, Dreams, Glyph, Repose
- Symbol: Rainbow fan of Peacock Feathers, or a colorful birds
- Edicts:Express yourself through art or performance, Seek out inspiration, Support honest attempts of creativity, regardless of skill level
- Anathema:Destroy harmless art, Intentionally disfigure beautiful things, Disparage or disrespect anothers best efforts at creating art (This does not preclude constructive criticism)
- Skill: Crafting or Performance
- Weapon: Rapier & Darts
- Font: Heal
- Divine Attribute:Charisma or Dexterity
- Divine Sanctification:Can Choose Holy
- Spells 1st: Dizzying Colors, 3rd: Enthrall, 4th Chromatic Armor, 5th: Illusory Scene
Vanolax
- Titles: Maiden of the Waves, Shipbreaker, Lady of Many Faces, Lady Prosperity, Star-Eyes
- Purviews: The sea, ships, sailors, trade, The stars, Astronomy & Astrology, Navigation
- Domains: Water, Travel, Luck, Star, Change
- Symbol: A spiral constellation, outlined with a crashing wave
- Edicts:Sail the seas, Follow your Passions, Respect the power of sea and sky, Explore all that life has to offer
- Anathema:Engage in bigotry, Betray your shipmates or adventuring group, Settle in one location
- Skill: Survival or Sailing Lore
- Weapon: Net, Trident
- Font: Both
- Divine Attribute:Wisdom or Constitution
- Divine Sanctification:Can choose holy or unholy
- Spells 1st: Hydraulic Push, 3rd: Control Water, 5th: Mariner's Curse
Owala
- Titles: The Huntress, Divine Seeker, Tamer of the Wilds
- Purviews: Hunting, Cartography, Exploration, Expanding civilization
- Domains: Nature, Might, Travel, Knowledge, Change
- Symbol: Horizontal longbow with three knocked arrows pointing up, feathers and furs hanging from the ends.
- Edicts:Explore and settle new lands, tame wilderness, Push your limits, Hunt for your own meals regularly
- Anathema:Destroy a map, Intentionally get others lost, Abandon a settlement to be reclaimed by nature, Settle away from the frontier
- Skill: Survival
- Weapon: Longbow, Handaxe
- Font: Both
- Divine Attribute:Wisdom or Strength
- Divine Sanctification:None
- Spells 1st: Vanishing Tracks, 2nd: Entangling Flora, 3rd: Earthbind, 5th: Nature's Pathway
Leta
- Titles: Sun Mother, Lady Dawn
- Purviews: Leadership, Illuminating the way to the future, Guiding younger generations
- Domains: Sun, Fire, Confidence, Protection, Fate, Healing, Might
- Symbol: An elaborate golden sun on a field of white and sky blue
- Edicts:Exercise or practice with a weapon daily, Protect those in your care, Respect the skills and talents of others
- Anathema:Neglect your physical health, Abandon anyone under your protection, Suffer undead or unholy creatures to live, Flee a battle you can win.
- Skill: Society
- Weapon: Morningstar, Scimitar
- Font: Heal
- Divine Attribute:Charisma or Strength
- Divine Sanctification:Must choose Holy
- Spells 1st: Breathe Fire, 2nd: Floating Flame, 3rd: Fireball, 4th: Wall of Fire, 5th: Elemental Form, 7th: Sunburst
Caspellete
- Titles: Astral Unicorn, Star of Unity, The Horned Lady
- Purviews: Bonds between friends, allies and loved ones. Using power for others. Connection.
- Domains: Magic, Family, Knowledge, Passion, Repose, Star
- Symbol: A Unicorn head in profile
- Edicts:Respect the skills and contributions of others, Use magic for the benefit of others whenever possible, Share helpful knowledge, Trust your feelings.
- Anathema:Abandon a friend or ally in need, Deny yourself love or interfere with love of others, Use magic to harm a friend or ally
- Skill: Diplomacy
- Weapon: Starknife
- Font: Heal
- Divine Attribute:Charisma or Intelligence
- Divine Sanctification:Can choose holy
- Spells 1st: Gentle Landing, 3rd: Cozy Cabin, 4th: Translocate, 5th: Vibrant Pattern, 7th Contingency
Raoon
- Titles: Midnight Matron, Mistress of Sleep
- Purviews: Death, impartial but gentle. Sleep, The moon, Divine messages in dreams, Self reflection
- Domains: Darkness, Dreams, Moon, Nightmares, Death, Introspection
- Symbol: A Bovine/Equestrian skull with crescent moon antlers
- Edicts:Respect the skills and contributions of others, Work in secrecy, Keep the confidence of others, Be humble, Learn from your past and help others to do the same
- Anathema:Boast, Reveal a secret you have promised to keep, Deny responsibility for mistakes
- Skill: Stealth or Occult
- Weapon: Scythe, Sickle
- Font: Both
- Divine Attribute:Intelligence or Dexterity
- Divine Sanctification:Can choose unholy or holy
- Spells 1st: Sleep, 2nd: Darkvision, 3rd: Veil of Privacy, 4th Nightmare, 8th: Hidden Mind
Tsunada
- Titles: The Blind Monk, Earth-Listener, Lady of the Mountain, The Peak
- Purviews: Martial Arts, Earthquakes, mountains, meditation, excavation.
- Domains: Earth, Nature, Perfection, Might, Dust
- Symbol: A Mountain Peak
- Edicts:Hone your body, mind and spirit, Help others to perfet themselves, Seek to always better yourself, Compete to your full potential
- Anathema:Back down from a fair challenge, Let a slight go unanswered, Dishonor yourself
- Skill: Athletics
- Weapon: Unarmed attacks
- Font: Heal or Harm
- Divine Attribute:Wisdom or Constitution
- Divine Sanctification:Can choose Holy or Unholy
- Spells 1st: Jump, 3rd: One with Stone, 4th: Mountain Resiliance, 5th: Wall of Stone
Rolom
- Titles: Breath of Life, Peace-singer
- Purviews: Pacifism, Song and Music, Jewels, Redemption, forgiveness
- Domains: Creation, Protection, Family, Healing, Passion, Repose
- Symbol: A Gemstone shining in many colors
- Edicts:Offer forgiveness and second chances, Be peaceful, Create song and art, Look for the beauty and good in all
- Anathema:Refuse to accept surrender, Refuse a request for a second chance made in good faith, Disparage another's best attempt at song or art, Destroy art,
- Skill: Performance
- Weapon: Shield, Shield boss.
- Font: Heal
- Divine Attribute:Charisma or Wisdom
- Divine Sanctification:Can choose Holy
- Spells 1st: Seashell of Stolen Sound, 2nd: Befitting Attire, 3rd: Enthrall, 4th: Honeyed Words, 5th: Glimmer of Charm, 6th: Repulsion
Phenaba
- Titles: Shadow Walker, God-Thief, The Silent Lady, Whisper
- Purviews: Thievery, stealth and non-violent crime, Life in the shadows, the overlooked and the forgotten, orhpans
- Domains: Darkness, Moon, Secrecy, Trickery, Sorrow
- Symbol: Hooded face hidden in shadow with only two bright green eyes visible, or a black cat
- Edicts:Help orphans and people on the fringe of society, Steal from those who can afford it, Avoid the spotlight
- Anathema:Abandon a child in need, forget one you have promised to remember, Confess to your crimes, Harm someone unecessarily during your crimes
- Skill: Stealth or Deception
- Weapon: Shortsword & Shortbow
- Font: Both
- Divine Attribute:Dexterity or Wisdom
- Divine Sanctification:Can choose unholy
- Spells 1st: Illusory Disguise, 2nd: Invisibility, 4th: Vapor form, 5th: Illusory Scene, 6th: Mislead
Belodrock
- Titles: The Rebel King, Rabblerouser, The Drunken Lord, Reclaimer, Chainbreaker, Master of the Riot
- Purviews: Rebellion, Freedom, Democracy, Alcohol, Individuality, Comradery, Protests
- Domains: Indulgence, Might, Ambition, Freedom, Change
- Symbol: Chain with a broken link over a clenched fist
- Edicts:Rebel against unjust or illegitimate authority, Confront oppression in all forms, Use recreational drugs including alcohol, Incite others to action
- Anathema:Enslave or Oppress others, Be a mean or standoffish when intoxicated, Harm the innocent through direct or indirect action
- Skill: Athletics
- Weapon: Greatclub, Unarmed Strikes & Chains
- Font: Both
- Divine Attribute:Strength or Constitution
- Divine Sanctification:Can choose holy or Unholy
- Spells 1st: Thicket of Knives, 2nd: Stupefy, 4th: Confusion, 5th: Hallucination
Cidedrol
- Titles: The Green Man, Pan, The Antlered God, Keeper of the Woods
- Purviews: Unspoiled Nature, Woods, Wilderness, Hunting, Beasts
- Domains: Nature, Air, Earth, Water, Fire, Cold
- Symbol: An Oak Leaf, or a Stag with Huge antlers
- Edicts:
- Anathema:
- Skill: Nature
- Weapon: Longbow, Staff
- Font: Both
- Divine Attribute:Wisdom or Constitution
- Divine Sanctification:None
- Spells 1st: Hydraulic Push, 2nd: Animal Form, 3rd: Wall of Thorns, 5th: Elemental Form
Bronta
- Titles: The Fury, Lord of Vengeance, Saint of Retribution, Merciless One
- Purviews: Revenge, disproportionate acts of retribution, anger, bloodlust, Iron-fist leadership
- Domains: Destruction, Might, Wealth, Tyranny, Plague
- Symbol: A bloody fist
- Edicts:Take what you deserve, Exert power and authority over others, Seek positions of power
- Anathema:Let a slight go unanswered, Forgive those who have wronged you, willingly relenquish authority or power
- Skill: Intimidation
- Weapon: Maul
- Font: Harm
- Divine Attribute:Strength or Dexterity
- Divine Sanctification:Can choose Unholy
- Spells 1st: Sure Strike, 2nd: Persistant Servant 3rd: Phantom Prison, 5th: Subconscious Suggestion, 7th: Possession
Zarrocke
- Titles: The King that Crawls, The Dying God, The Bleeding Lord
- Purviews: Torture, Revenge, Imprisonment, Survival at all costs, Grudges, Prisoners
- Domains: Pain, Undeath, Zeal, Earth, Abomination, Decay, Plague
- Symbol: Chains & Manacles
- Edicts:Inflict pain on those who deserve it, Imprison the guilty, Survive at any cost, Remember those who have punished you unjustly
- Anathema:Torture or imprison an innocent person, Forgive a slight, Give in to pain
- Skill: Occult
- Weapon: Chain
- Font: Harm
- Divine Attribute:Constitution or Strength
- Divine Sanctification:Can choose unholy
- Spells 1st: Phantom Pain, 2nd: Deafness, 3rd: Vampiric Touch, 5th: Black Tentacles, 6th: Vampiric Exsanguination
Orisona
- Titles: Moonless, Lady Darkness, Empty Night, Queen of Nightmares, Voidmother
- Purviews: Darkness, Night, Fear, The Unknown, Nocturnal animals, Escape, Shamelessness, Freedom from Judgement
- Domains: Secrecy, Darkness, Freedom, Indulgence, Cold, Star, Introspection, Passion
- Symbol: A closed eye
- Edicts:Be true to yourself, follow your passions, Avoid consequences for your actions
- Anathema:Expose the secrets of another, Shame someone for their passions and desires, Accept a punishment willingly
- Skill: Stealth
- Weapon: Starknife
- Font: Both
- Divine Attribute:Intelligence or Constitution
- Divine Sanctification:Must choose unholy
- Spells 1st: Fear, 2nd: Darkness AND Invisibility, 3rd: Blindness, 4th Peaceful Bubble, 5th: False Vision
The Beast
- Titles: The Unamed. Roar in Darkness. Heartshadow
- Purviews: Hopelessness, Depression, Self destruction, Despair, Grief, Emotion
- Domains: Darkness, Pain, Death, Fate, Decay, Dust, Introspection, Sorrow
- Symbol: Two glowing eyes (usually red) on a field of black.
- Edicts:Be honest, Voice your feelings and encourage others to do so, Take action on your feelings.
- Anathema:Lie, Hide your true emotions, Focus solely on positive repercusions or feelings
- Skill: Medicine
- Weapon: Kukri
- Font: Harm
- Divine Attribute:Strength or Wisdom
- Divine Sanctification:Can choose Unholy
- Spells 1st: Phantom Pain, 2nd: Paranoia, 4th: Vision of Death, 5th: Wave of Despair
Biferce
- Titles: The Eye of Chaos, Lord of Dimensions, Luck-twister, The Cheat
- Purviews: Experimentation, Constant Change, Codes, Secrets, Political plots, manipulation, exploitation, unlikely events
- Domains: Fate, Trickery, Secrecy, Change, Delirium, Luck
- Symbol: A golden triangle with a single eye
- Edicts:Gamble and take bets, Scheme to gain greater influence, Avoid your plans being traced back to you
- Anathema:Refuse a harmless bet or a reasonable gamble for what you desire, Use direct means to achieve your ambitions, Admit to wrongdoing unless as part of a greater scheme
- Skill: Occult or Deception
- Weapon: Swordcane
- Font: Harm
- Divine Attribute:Dexterity or Charisma
- Divine Sanctification:Can choose unholy
- Spells 1st: Ill Omen, 2nd: Paranoia, 4th: Confusion, 5th: Hallucination, 6th: Phantasmal Calamity, 7th: Possession
Tuashal
- Titles: Mother of Monsters, Accursed Queen, First Monster
- Purviews: Monsters, Beasts, Animals, Breeding of Livestock, Birth
- Domains: Nature, Healing, Indulgence, Family, Destruction, Water, Swarm
- Symbol: Fanged Jaws
- Edicts:Have children or breed animals, Put the needs of your family and those close to you first, Survive and be the fitest
- Anathema:Kill an infant of any species (except out of mercy or to preserve the life of another), Put your family at unnecessary risk, Accept weakness, Spay or Neuter a living thing.
- Skill: Nature
- Weapon: Natural Weapons/Unarmed Strikes, Punch Dagger
- Font: Both
- Divine Attribute:Wisdom or Constitution
- Divine Sanctification:None
- Spells 1st: Summon Animal, 2nd: Animal Form, 3rd: Insect Form, 5th: Moon Frenzy
Gods of Scaly Kind
Buhamut
- Titles: King of Dragons
- Purviews: Dragons, nobility, responsibility and authority, commanding respect, societal order.
- Domains: Confidence, Creation, Light, Cities, Healing, Protection, Fire
- Symbol: Silver/Platinum dragon head in profile
- Edicts:
- Anathema:
- Skill: Diplomacy
- Weapon: Glaive, Natural weapons
- Font: Heal
- Divine Attribute:Strength or Charisma
- Divine Sanctification:Must Choose Holy
- Spells 1st: Breathe Fire, 2nd: See Invisibility, 6th: Dragon Form
Tiamat
- Titles: The Scourge, Five-headed Queen.
- Purviews: Dragons, Power for Power’s sake, Rule by the strong, Ambition
- Domains: Air, Earth, Water, Fire, Destruction, Tyranny, Dust
- Symbol: Five headed Hydra or a five-armed spiral in white, black, red, green and blue
- Edicts:
- Anathema:
- Skill: Intimidation
- Weapon: Heavy Flail, Natural Weapons
- Font: Harm
- Divine Attribute:Strength or Charisma
- Divine Sanctification:Must Choose Unholy
- Spells 1st: Shocking Grasp, 3rd: Stinking Cloud, 6th: Dragon Form
Zahhak
- Titles: The Silent, The Enlightened, Great Spirit Turtle
- Purviews: Enlightenment, Balance, Detachment, Thoughtful action
- Domains: Knowledge, Magic, Fate, Dreams, Air, Introspection
- Symbol: Lotus blossom
- Edicts:
- Anathema:
- Skill: Arcana
- Weapon: Longbow, Staff
- Font: Both
- Divine Attribute:Dexterity or Wisdom
- Divine Sanctification:None
- Spells 1st: Unseen Servant, 3rd: Levitate, 4th: Blink, 5th: Mind Probe, 6th: Scrying
Ketanast
- Titles: The Lord of Beasts
- Purviews: Instinct, Natural Order, Independence, Mutual respect and knowing one’s self
- Domains: Family, Freedom, Might, Ambition, Zeal, Earth, Nature, Change
- Symbol: A Dinosaur Claw grasping a bundle of spears
- Edicts:
- Anathema:
- Skill: Nature
- Weapon: Spears, Javelins, Unarmed Strike/Natural Weapons
- Font: Both
- Divine Attribute:Constitution or Strength
- Divine Sanctification:May Choose Holy or Unholy
- Spells 1st: Runic Body, 2nd: Animal Form, 4th: Dinosaur Form
Sothalisk
- Titles: The Eternal Serpent, Hidden One, The Power from the Shadow
- Purviews: Indirect Influence, Manipulation, Control without direct action, Advice, Secrets, Information
- Domains: Darkness, Secrecy, Trickery, Moon, Passion, Water, Plague
- Symbol: A serpent coiled in a complex knot
- Edicts:
- Anathema:
- Skill: Stealth or Deception
- Weapon: Dagger & Poison
- Font: Both
- Divine Attribute:Dexterity or Intelligence
- Divine Sanctification:May choose unholy
- Spells 1st: Grim Tendrils, 2nd: Darkvision, 3rd: Enthrall, 4th: Phantasmal Killer
The God of Orc & Goblinkind
Hursk
- Titles: The Great Green God, Fire Eyes, The High Chieftain
- Purviews: Goblins, Hobgoblins & Orcs, War, Fire, Rule by might, Obedience.
- Domains: Destruction, Fire, Might, Protection
- Symbol: Crossed Sword & Axe or Flaming Eyes & Fanged grin on a green backdrop.
- Edicts:
- Anathema:
- Skill: Stealth, Intimidation or Thievery
- Weapon: Dogslicer, Greataxe, Horsechopper and shortbow.
- Font: Both
- Divine Attribute:Strength or Constitution
- Divine Sanctification:May choose unholy or Holy
- Spells 1st: Goblin Pox, 2nd: Enlarge, 3rd: Stinking Cloud, 4th: Wall of Fire
Comments