Prakaethion Dieties in Prakaethion | World Anvil
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Prakaethion Dieties

Please also see Gods in Prakaethion

Gods of the Common and Beastkind Ancestries

 

Larost

 
  • Titles: Highest King, Supreme One, Light of the World
  • Purviews: Authority, Leadership, The Sun, Royalty, Nobility, Benevolent Leadership, Justice
  • Domains: Confidence, Ambition, Cities, Duty, Sun
  • Symbol: Castle Tower with a sun rising behind
  • Edicts:Follow the Rule of Law, Uphold Justice and Honor, Strive for and Support Legitimate Authority
  • Anathema:Disobey Legitimate Authority Figures, Treat Subordinates Unfairly or Unjustly
  • Skill: Diplomacy
  • Weapon: Bastard Sword
  • Font: Heal
  • Divine Attribute:Strength or Wisdom
  • Divine Sanctification:Must choose Holy
  • Spells 1st: Phantasmal Minion, 3rd: Enthrall, 5th Dreaming Potential
 

Maristra

  • Titles: Mother of All, The Healer, Lady of Restoration, Guardian of the Low, The Great Guardian
  • Purviews: Protecting the weak, Medicine, Healing, Family & Community, Home, Cooperation
  • Domains: Family, Healing, Protection, Passion, Dreams, Repose
  • Symbol: Castle Tower with a sun rising behind
  • Edicts:Provide aid to the sick and wounded, Give back to your community, Work with others
  • Anathema:Separate innocent family members from each other (Unless saving lives), Deny necessary aid to or for a child
  • Skill: Medicine
  • Weapon: Heavy Mace & Shield Boss
  • Font: Heal
  • Divine Attribute:Wisdom or Charisma
  • Divine Sanctification:Can choose Holy
  • Spells 1st: Draw Ire, 2nd: Warrior's Regret, 5th Healing Well
 

Cusipro

  • Titles: The Eyes in Darkness, The Piercing Light, The Eternal Seeker. The Reformer, Master of the Purge
  • Purviews: Revealing corruption, Seeing the unseen, Upholding law, Executing justice.
  • Domains: Light, Secrecy, Truth, Zeal, Pain, Glyph
  • Symbol: An Eye in a beacon of light.
  • Edicts:Work for or in support of a greater organization or cause, Expose corruption, Reform the repentant and Eliminate those who work against your organizations, Operate in Secrecy when prudent
  • Anathema:Deny mercy to a truly repentant creature, Reveal your orgnization's secrets, Betray those you work with, Accept bribes
  • Skill: Intimidation
  • Weapon: Shortsword, Crossbow
  • Font: Both
  • Divine Attribute:Dexterity or Intelligence
  • Divine Sanctification:Can choose Holy
  • Spells 1st: Phantom Pain, 3rd: Clairaudience, 4th: Clairvoyance, 5th: Mind Probe
 

Litiamor

  • Titles: Supreme Soldier, The Champion of the People, The Warrior, Strongarm, Thunder Rider
  • Purviews: Duty, Serving your role in society, Teamwork, hierarchy, Command Structure, Honor
  • Domains: Protection, Might, Zeal, Destruction, Lightning
  • Symbol: Crossed Swords
  • Edicts:Attain victory in fair combat, Strive to defeat ever greater foes, Obey a commanding officer
  • Anathema:Disobey a direct order from a legitimate commanding officer, Kill a prisoner or surrendering foe, Dishonor a slain or defeated opponent
  • Skill: Athletics
  • Weapon: Longsword, Halberd
  • Font: Both
  • Divine Attribute:Strength or Constitution
  • Divine Sanctification:Must choose Holy
  • Spells 1st: Sure Strike, 2nd: Enlarge, 4th: Weapon Storm
 

Arravicci

  • Titles: The Lord of Time, Season Master, Arbiter of Days,
  • Purviews: Passage of Time, Day/night cycle, Passing of Seasons, The beginnings and endings of cycles
  • Domains: Death, Sun, Moon, Fate, Change, Decay
  • Symbol: Golden Hourglass with a stylized infinity
  • Edicts:Support change, celebrate and enjoy the passing of seasons, Lay bodies to rest.
  • Anathema:Create Undead, Disrupt natural cycles, Deny or stop a change or transition that harms none
  • Skill: Occult
  • Weapon: Quarterstaff, Scimitar
  • Font: Both
  • Divine Attribute:Intelligence or Wisdom
  • Divine Sanctification:Can choose Holy or Unholy
  • Spells 1st: Tailwind, 2nd: Loose Time's Arrow, 3rd: Slow, 4th: Quicken Time & Stagnate Time
 

Griacela

  • Titles: The Humble God, The Provider, Crop-maker, The Shepherd,
  • Purviews: Food, Farming, Subservience, Fealty, Lower class, Humility, Mining and Lumber working
  • Domains: Earth, Nature, Creation, Sun, Family, Toil
  • Symbol: Bundle of Wheat
  • Edicts:Enjoy the simple things, Perform honest labor, Work with your hands, Support agrarian workers,
  • Anathema:Exploit common workers, Disrespect a profession, Live an extravagant lifestyle (Occasional celebrations or luxuries and equipment for your job or adventuring are permitted)
  • Skill Athletics
  • Weapon: Sickle, Handaxe, Warpick
  • Font: Heal
  • Divine Attribute:Constitution or Strength
  • Divine Sanctification:Can choose holy
  • Spells: 1st: Ant Haul, 3rd: Cozy Cabin, 4th: Shape Stone
 

Devapol

  • Titles: All-Knowing. The Open Book, Key Holder, Lord of Scholars, First Teacher
  • Purviews: Knowledge, Education, Teaching, Books Information and Learning
  • Domains: Knowledge, Truth, Fire, Fate, Glyph
  • Symbol: Open book with light pouring out upward or with an Owl perched on top
  • Edicts:Learn all that you can, Share knowledge, Encourage others to learn
  • Anathema:Refuse to admit errors, Spread false information, Destroy books or similar materials.
  • Skill: Arcana or Occult
  • Weapon: Quarterstaff
  • Font: Both
  • Divine Attribute:Intelligence or Wisdom
  • Divine Sanctification:Can choose Holy
  • Spells 1st: Breathe Fire, 2nd: Blur, 3rd: Mind Reading, 4th Clairvoyance, 5th, Temporary Glyph, 6th: Scrying
 

Okbor

  • Titles: The Unmoved, Supreme Archmage, Planes-walker,
  • Purviews: Magic, Balance, Temperance, Mediation, Traveling the Planes
  • Domains: Magic, Fate, Travel, Air, Freedom.
  • Symbol: Hand wreathed in purple flames
  • Edicts:Obtain magical power, Maintain composure, Explore the planes
  • Anathema:Act in an undignified manner, Deny an opportunity to use magic to achieve your goals
  • Skill: Arcana
  • Weapon: Dagger
  • Font: Both
  • Divine Attribute:Intelligence or Charisma
  • Divine Sanctification:None
  • Spells 1st: Force Barrage, 2nd: Mist, 3rd: Levitate, 4th: Translocate, 5th: Umbral Journey, 6th: Teleport
 

Perateon

  • Titles: Craftsman, The Maker of All, Supreme Architect, World Builder, Lord of the Smithy
  • Purviews: All forms of craftsmanship and practical artisanry
  • Domains: Creation, Wealth, Perfection, Toil, Cities, Metal
  • Symbol: Hammer and Anvil
  • Edicts:Craft items or structures yourself, Support local artisans and craftsmen, Make use of things you have made, Accept due payment for your work
  • Anathema:Destroy works of masterful crafting unless saving a life or a greater work, Intentionally create inferior works, Steal
  • Skill: Crafting
  • Weapon: Warhammer
  • Font: Heal
  • Divine Attribute:Intelligence or Dexterity
  • Divine Sanctification:Can choose Holy
  • Spells 1st: Summon Construct, 2nd: Shape Wood, 4th: Creation, 5th: Wall of Stone
 

Tristaril

  • Titles: The Muse, The Artist, Creator of all Beauty, Prismatic Lord, The Grand Patron
  • Purviews: Color, All forms of art, The Fey, Sexuality, Music, Anything beautiful
  • Domains: Creation, Passion, Freedom, Dreams, Glyph, Repose
  • Symbol: Rainbow fan of Peacock Feathers, or a colorful birds
  • Edicts:Express yourself through art or performance, Seek out inspiration, Support honest attempts of creativity, regardless of skill level
  • Anathema:Destroy harmless art, Intentionally disfigure beautiful things, Disparage or disrespect anothers best efforts at creating art (This does not preclude constructive criticism)
  • Skill: Crafting or Performance
  • Weapon: Rapier & Darts
  • Font: Heal
  • Divine Attribute:Charisma or Dexterity
  • Divine Sanctification:Can Choose Holy
  • Spells 1st: Dizzying Colors, 3rd: Enthrall, 4th Chromatic Armor, 5th: Illusory Scene
 

Vanolax

  • Titles: Maiden of the Waves, Shipbreaker, Lady of Many Faces, Lady Prosperity, Star-Eyes
  • Purviews: The sea, ships, sailors, trade, The stars, Astronomy & Astrology, Navigation
  • Domains: Water, Travel, Luck, Star, Change
  • Symbol: A spiral constellation, outlined with a crashing wave
  • Edicts:Sail the seas, Follow your Passions, Respect the power of sea and sky, Explore all that life has to offer
  • Anathema:Engage in bigotry, Betray your shipmates or adventuring group, Settle in one location
  • Skill: Survival or Sailing Lore
  • Weapon: Net, Trident
  • Font: Both
  • Divine Attribute:Wisdom or Constitution
  • Divine Sanctification:Can choose holy or unholy
  • Spells 1st: Hydraulic Push, 3rd: Control Water, 5th: Mariner's Curse
 

Owala

  • Titles: The Huntress, Divine Seeker, Tamer of the Wilds
  • Purviews: Hunting, Cartography, Exploration, Expanding civilization
  • Domains: Nature, Might, Travel, Knowledge, Change
  • Symbol: Horizontal longbow with three knocked arrows pointing up, feathers and furs hanging from the ends.
  • Edicts:Explore and settle new lands, tame wilderness, Push your limits, Hunt for your own meals regularly
  • Anathema:Destroy a map, Intentionally get others lost, Abandon a settlement to be reclaimed by nature, Settle away from the frontier
  • Skill: Survival
  • Weapon: Longbow, Handaxe
  • Font: Both
  • Divine Attribute:Wisdom or Strength
  • Divine Sanctification:None
  • Spells 1st: Vanishing Tracks, 2nd: Entangling Flora, 3rd: Earthbind, 5th: Nature's Pathway
 

Leta

  • Titles: Sun Mother, Lady Dawn
  • Purviews: Leadership, Illuminating the way to the future, Guiding younger generations
  • Domains: Sun, Fire, Confidence, Protection, Fate, Healing, Might
  • Symbol: An elaborate golden sun on a field of white and sky blue
  • Edicts:Exercise or practice with a weapon daily, Protect those in your care, Respect the skills and talents of others
  • Anathema:Neglect your physical health, Abandon anyone under your protection, Suffer undead or unholy creatures to live, Flee a battle you can win.
  • Skill: Society
  • Weapon: Morningstar, Scimitar
  • Font: Heal
  • Divine Attribute:Charisma or Strength
  • Divine Sanctification:Must choose Holy
  • Spells 1st: Breathe Fire, 2nd: Floating Flame, 3rd: Fireball, 4th: Wall of Fire, 5th: Elemental Form, 7th: Sunburst
 

Caspellete

  • Titles: Astral Unicorn, Star of Unity, The Horned Lady
  • Purviews: Bonds between friends, allies and loved ones. Using power for others. Connection.
  • Domains: Magic, Family, Knowledge, Passion, Repose, Star
  • Symbol: A Unicorn head in profile
  • Edicts:Respect the skills and contributions of others, Use magic for the benefit of others whenever possible, Share helpful knowledge, Trust your feelings.
  • Anathema:Abandon a friend or ally in need, Deny yourself love or interfere with love of others, Use magic to harm a friend or ally
  • Skill: Diplomacy
  • Weapon: Starknife
  • Font: Heal
  • Divine Attribute:Charisma or Intelligence
  • Divine Sanctification:Can choose holy
  • Spells 1st: Gentle Landing, 3rd: Cozy Cabin, 4th: Translocate, 5th: Vibrant Pattern, 7th Contingency
 

Raoon

  • Titles: Midnight Matron, Mistress of Sleep
  • Purviews: Death, impartial but gentle. Sleep, The moon, Divine messages in dreams, Self reflection
  • Domains: Darkness, Dreams, Moon, Nightmares, Death, Introspection
  • Symbol: A Bovine/Equestrian skull with crescent moon antlers
  • Edicts:Respect the skills and contributions of others, Work in secrecy, Keep the confidence of others, Be humble, Learn from your past and help others to do the same
  • Anathema:Boast, Reveal a secret you have promised to keep, Deny responsibility for mistakes
  • Skill: Stealth or Occult
  • Weapon: Scythe, Sickle
  • Font: Both
  • Divine Attribute:Intelligence or Dexterity
  • Divine Sanctification:Can choose unholy or holy
  • Spells 1st: Sleep, 2nd: Darkvision, 3rd: Veil of Privacy, 4th Nightmare, 8th: Hidden Mind
 

Tsunada

  • Titles: The Blind Monk, Earth-Listener, Lady of the Mountain, The Peak
  • Purviews: Martial Arts, Earthquakes, mountains, meditation, excavation.
  • Domains: Earth, Nature, Perfection, Might, Dust
  • Symbol: A Mountain Peak
  • Edicts:Hone your body, mind and spirit, Help others to perfet themselves, Seek to always better yourself, Compete to your full potential
  • Anathema:Back down from a fair challenge, Let a slight go unanswered, Dishonor yourself
  • Skill: Athletics
  • Weapon: Unarmed attacks
  • Font: Heal or Harm
  • Divine Attribute:Wisdom or Constitution
  • Divine Sanctification:Can choose Holy or Unholy
  • Spells 1st: Jump, 3rd: One with Stone, 4th: Mountain Resiliance, 5th: Wall of Stone
 

Rolom

  • Titles: Breath of Life, Peace-singer
  • Purviews: Pacifism, Song and Music, Jewels, Redemption, forgiveness
  • Domains: Creation, Protection, Family, Healing, Passion, Repose
  • Symbol: A Gemstone shining in many colors
  • Edicts:Offer forgiveness and second chances, Be peaceful, Create song and art, Look for the beauty and good in all
  • Anathema:Refuse to accept surrender, Refuse a request for a second chance made in good faith, Disparage another's best attempt at song or art, Destroy art,
  • Skill: Performance
  • Weapon: Shield, Shield boss.
  • Font: Heal
  • Divine Attribute:Charisma or Wisdom
  • Divine Sanctification:Can choose Holy
  • Spells 1st: Seashell of Stolen Sound, 2nd: Befitting Attire, 3rd: Enthrall, 4th: Honeyed Words, 5th: Glimmer of Charm, 6th: Repulsion
 

Phenaba

  • Titles: Shadow Walker, God-Thief, The Silent Lady, Whisper
  • Purviews: Thievery, stealth and non-violent crime, Life in the shadows, the overlooked and the forgotten, orhpans
  • Domains: Darkness, Moon, Secrecy, Trickery, Sorrow
  • Symbol: Hooded face hidden in shadow with only two bright green eyes visible, or a black cat
  • Edicts:Help orphans and people on the fringe of society, Steal from those who can afford it, Avoid the spotlight
  • Anathema:Abandon a child in need, forget one you have promised to remember, Confess to your crimes, Harm someone unecessarily during your crimes
  • Skill: Stealth or Deception
  • Weapon: Shortsword & Shortbow
  • Font: Both
  • Divine Attribute:Dexterity or Wisdom
  • Divine Sanctification:Can choose unholy
  • Spells 1st: Illusory Disguise, 2nd: Invisibility, 4th: Vapor form, 5th: Illusory Scene, 6th: Mislead
 

Belodrock

  • Titles: The Rebel King, Rabblerouser, The Drunken Lord, Reclaimer, Chainbreaker, Master of the Riot
  • Purviews: Rebellion, Freedom, Democracy, Alcohol, Individuality, Comradery, Protests
  • Domains: Indulgence, Might, Ambition, Freedom, Change
  • Symbol: Chain with a broken link over a clenched fist
  • Edicts:Rebel against unjust or illegitimate authority, Confront oppression in all forms, Use recreational drugs including alcohol, Incite others to action
  • Anathema:Enslave or Oppress others, Be a mean or standoffish when intoxicated, Harm the innocent through direct or indirect action
  • Skill: Athletics
  • Weapon: Greatclub, Unarmed Strikes & Chains
  • Font: Both
  • Divine Attribute:Strength or Constitution
  • Divine Sanctification:Can choose holy or Unholy
  • Spells 1st: Thicket of Knives, 2nd: Stupefy, 4th: Confusion, 5th: Hallucination
 

Cidedrol

  • Titles: The Green Man, Pan, The Antlered God, Keeper of the Woods
  • Purviews: Unspoiled Nature, Woods, Wilderness, Hunting, Beasts
  • Domains: Nature, Air, Earth, Water, Fire, Cold
  • Symbol: An Oak Leaf, or a Stag with Huge antlers
  • Edicts:
  • Anathema:
  • Skill: Nature
  • Weapon: Longbow, Staff
  • Font: Both
  • Divine Attribute:Wisdom or Constitution
  • Divine Sanctification:None
  • Spells 1st: Hydraulic Push, 2nd: Animal Form, 3rd: Wall of Thorns, 5th: Elemental Form
 

Bronta

  • Titles: The Fury, Lord of Vengeance, Saint of Retribution, Merciless One
  • Purviews: Revenge, disproportionate acts of retribution, anger, bloodlust, Iron-fist leadership
  • Domains: Destruction, Might, Wealth, Tyranny, Plague
  • Symbol: A bloody fist
  • Edicts:Take what you deserve, Exert power and authority over others, Seek positions of power
  • Anathema:Let a slight go unanswered, Forgive those who have wronged you, willingly relenquish authority or power
  • Skill: Intimidation
  • Weapon: Maul
  • Font: Harm
  • Divine Attribute:Strength or Dexterity
  • Divine Sanctification:Can choose Unholy
  • Spells 1st: Sure Strike, 2nd: Persistant Servant 3rd: Phantom Prison, 5th: Subconscious Suggestion, 7th: Possession
 

Zarrocke

  • Titles: The King that Crawls, The Dying God, The Bleeding Lord
  • Purviews: Torture, Revenge, Imprisonment, Survival at all costs, Grudges, Prisoners
  • Domains: Pain, Undeath, Zeal, Earth, Abomination, Decay, Plague
  • Symbol: Chains & Manacles
  • Edicts:Inflict pain on those who deserve it, Imprison the guilty, Survive at any cost, Remember those who have punished you unjustly
  • Anathema:Torture or imprison an innocent person, Forgive a slight, Give in to pain
  • Skill: Occult
  • Weapon: Chain
  • Font: Harm
  • Divine Attribute:Constitution or Strength
  • Divine Sanctification:Can choose unholy
  • Spells 1st: Phantom Pain, 2nd: Deafness, 3rd: Vampiric Touch, 5th: Black Tentacles, 6th: Vampiric Exsanguination
 

Orisona

  • Titles: Moonless, Lady Darkness, Empty Night, Queen of Nightmares, Voidmother
  • Purviews: Darkness, Night, Fear, The Unknown, Nocturnal animals, Escape, Shamelessness, Freedom from Judgement
  • Domains: Secrecy, Darkness, Freedom, Indulgence, Cold, Star, Introspection, Passion
  • Symbol: A closed eye
  • Edicts:Be true to yourself, follow your passions, Avoid consequences for your actions
  • Anathema:Expose the secrets of another, Shame someone for their passions and desires, Accept a punishment willingly
  • Skill: Stealth
  • Weapon: Starknife
  • Font: Both
  • Divine Attribute:Intelligence or Constitution
  • Divine Sanctification:Must choose unholy
  • Spells 1st: Fear, 2nd: Darkness AND Invisibility, 3rd: Blindness, 4th Peaceful Bubble, 5th: False Vision
 

The Beast

  • Titles: The Unamed. Roar in Darkness. Heartshadow
  • Purviews: Hopelessness, Depression, Self destruction, Despair, Grief, Emotion
  • Domains: Darkness, Pain, Death, Fate, Decay, Dust, Introspection, Sorrow
  • Symbol: Two glowing eyes (usually red) on a field of black.
  • Edicts:Be honest, Voice your feelings and encourage others to do so, Take action on your feelings.
  • Anathema:Lie, Hide your true emotions, Focus solely on positive repercusions or feelings
  • Skill: Medicine
  • Weapon: Kukri
  • Font: Harm
  • Divine Attribute:Strength or Wisdom
  • Divine Sanctification:Can choose Unholy
  • Spells 1st: Phantom Pain, 2nd: Paranoia, 4th: Vision of Death, 5th: Wave of Despair
 

Biferce

  • Titles: The Eye of Chaos, Lord of Dimensions, Luck-twister, The Cheat
  • Purviews: Experimentation, Constant Change, Codes, Secrets, Political plots, manipulation, exploitation, unlikely events
  • Domains: Fate, Trickery, Secrecy, Change, Delirium, Luck
  • Symbol: A golden triangle with a single eye
  • Edicts:Gamble and take bets, Scheme to gain greater influence, Avoid your plans being traced back to you
  • Anathema:Refuse a harmless bet or a reasonable gamble for what you desire, Use direct means to achieve your ambitions, Admit to wrongdoing unless as part of a greater scheme
  • Skill: Occult or Deception
  • Weapon: Swordcane
  • Font: Harm
  • Divine Attribute:Dexterity or Charisma
  • Divine Sanctification:Can choose unholy
  • Spells 1st: Ill Omen, 2nd: Paranoia, 4th: Confusion, 5th: Hallucination, 6th: Phantasmal Calamity, 7th: Possession
 

Tuashal

  • Titles: Mother of Monsters, Accursed Queen, First Monster
  • Purviews: Monsters, Beasts, Animals, Breeding of Livestock, Birth
  • Domains: Nature, Healing, Indulgence, Family, Destruction, Water, Swarm
  • Symbol: Fanged Jaws
  • Edicts:Have children or breed animals, Put the needs of your family and those close to you first, Survive and be the fitest
  • Anathema:Kill an infant of any species (except out of mercy or to preserve the life of another), Put your family at unnecessary risk, Accept weakness, Spay or Neuter a living thing.
  • Skill: Nature
  • Weapon: Natural Weapons/Unarmed Strikes, Punch Dagger
  • Font: Both
  • Divine Attribute:Wisdom or Constitution
  • Divine Sanctification:None
  • Spells 1st: Summon Animal, 2nd: Animal Form, 3rd: Insect Form, 5th: Moon Frenzy
 

Gods of Scaly Kind

 

Buhamut

  • Titles: King of Dragons
  • Purviews: Dragons, nobility, responsibility and authority, commanding respect, societal order.
  • Domains: Confidence, Creation, Light, Cities, Healing, Protection, Fire
  • Symbol: Silver/Platinum dragon head in profile
  • Edicts:
  • Anathema:
  • Skill: Diplomacy
  • Weapon: Glaive, Natural weapons
  • Font: Heal
  • Divine Attribute:Strength or Charisma
  • Divine Sanctification:Must Choose Holy
  • Spells 1st: Breathe Fire, 2nd: See Invisibility, 6th: Dragon Form
 

Tiamat

  • Titles: The Scourge, Five-headed Queen.
  • Purviews: Dragons, Power for Power’s sake, Rule by the strong, Ambition
  • Domains: Air, Earth, Water, Fire, Destruction, Tyranny, Dust
  • Symbol: Five headed Hydra or a five-armed spiral in white, black, red, green and blue
  • Edicts:
  • Anathema:
  • Skill: Intimidation
  • Weapon: Heavy Flail, Natural Weapons
  • Font: Harm
  • Divine Attribute:Strength or Charisma
  • Divine Sanctification:Must Choose Unholy
  • Spells 1st: Shocking Grasp, 3rd: Stinking Cloud, 6th: Dragon Form
 

Zahhak

  • Titles: The Silent, The Enlightened, Great Spirit Turtle
  • Purviews: Enlightenment, Balance, Detachment, Thoughtful action
  • Domains: Knowledge, Magic, Fate, Dreams, Air, Introspection
  • Symbol: Lotus blossom
  • Edicts:
  • Anathema:
  • Skill: Arcana
  • Weapon: Longbow, Staff
  • Font: Both
  • Divine Attribute:Dexterity or Wisdom
  • Divine Sanctification:None
  • Spells 1st: Unseen Servant, 3rd: Levitate, 4th: Blink, 5th: Mind Probe, 6th: Scrying
 

Ketanast

  • Titles: The Lord of Beasts
  • Purviews: Instinct, Natural Order, Independence, Mutual respect and knowing one’s self
  • Domains: Family, Freedom, Might, Ambition, Zeal, Earth, Nature, Change
  • Symbol: A Dinosaur Claw grasping a bundle of spears
  • Edicts:
  • Anathema:
  • Skill: Nature
  • Weapon: Spears, Javelins, Unarmed Strike/Natural Weapons
  • Font: Both
  • Divine Attribute:Constitution or Strength
  • Divine Sanctification:May Choose Holy or Unholy
  • Spells 1st: Runic Body, 2nd: Animal Form, 4th: Dinosaur Form
 

Sothalisk

  • Titles: The Eternal Serpent, Hidden One, The Power from the Shadow
  • Purviews: Indirect Influence, Manipulation, Control without direct action, Advice, Secrets, Information
  • Domains: Darkness, Secrecy, Trickery, Moon, Passion, Water, Plague
  • Symbol: A serpent coiled in a complex knot
  • Edicts:
  • Anathema:
  • Skill: Stealth or Deception
  • Weapon: Dagger & Poison
  • Font: Both
  • Divine Attribute:Dexterity or Intelligence
  • Divine Sanctification:May choose unholy
  • Spells 1st: Grim Tendrils, 2nd: Darkvision, 3rd: Enthrall, 4th: Phantasmal Killer
 

The God of Orc & Goblinkind

 

Hursk

  • Titles: The Great Green God, Fire Eyes, The High Chieftain
  • Purviews: Goblins, Hobgoblins & Orcs, War, Fire, Rule by might, Obedience.
  • Domains: Destruction, Fire, Might, Protection
  • Symbol: Crossed Sword & Axe or Flaming Eyes & Fanged grin on a green backdrop.
  • Edicts:
  • Anathema:
  • Skill: Stealth, Intimidation or Thievery
  • Weapon: Dogslicer, Greataxe, Horsechopper and shortbow.
  • Font: Both
  • Divine Attribute:Strength or Constitution
  • Divine Sanctification:May choose unholy or Holy
  • Spells 1st: Goblin Pox, 2nd: Enlarge, 3rd: Stinking Cloud, 4th: Wall of Fire

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