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Gnoll Witherlings

Medium humanoid (gnoll), chaotic evil   Armor Class 12 (natural armor) Hit Points 11 (2d8 + 2)   Multiattack. The witherling makes two attacks: one with its bite and one with its club, or two with its club.   Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.   Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
An undead gnoll, brought back to life through ancient gnoll shamanic rituals, the witherling is an abomination kept around by the gnoll to use as fodder. Waste not want not...

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