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Rebel Encampment

An encampment near a waterfall. It is located at a lake in a valley surrounded by mountain cliffs. It holds a small temple. To reach it from the Templar Encampment you have to go through a cave system.
 

Special notes

Don't look at the bottom of the lake. Trust me.
 

The Caves

The cave leading to the encampent is only 2 by 2m preventing larger creatures from passing through.
The cave curves and turns into multiple bends. The cave system appears to have been carved out be giant sloths that still reside wihin the area. Near the caves rivers filled with crawfish (the sloth's food source) can be found.
 

The Valley

Several mud and stone snake lie statues with crystals in their mouths dot the valley.
Through Nasur's magic and these statues the valley is now hallowed ground. Fiends are not allowed entry and anyone it regards as 'not divine' and do not know the password are frightened. The 'divine' however get a buff. Sadly this means ALL divine things.
ZanCoat'l is working on updating the password and rules as the spell is now under his command.
 

The camp

Simple mudhuts provide shelter for the rebels. Additionally a smithy was crafted using mudcraft to allow for blacksmithing tools and weapons.
In the center of the camp stand 3 papaya trees (as sent by Effi).

In need of supplies

Type
Town
Population
Nasur, 15 lizarfdolk and 5 yuanti
Location under
Characters in Location
Related Reports (Primary)
Related Reports (Secondary)

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