Merida trading Crew Boat
Boat inspected by Saga and Gunther. 1 out of 5 docked vessels at Seeblick owned by the Merida Trading Fleet.
Saga saw what she believes one of the dockhands wrangling a sea lizard under the boat and they didn't resurface. She went to inspect the vessel first as a cat noting that the 3 working dockhands are repeating the same task ad infinitum (basically pretending to work) and an acrid smell coming from below the cargo hold. She also saw one of the crew ( a big wide guy) butchering something but was unable to see exactly what.
Later the ship was re-inspected by Arti, Alaric and Gunther. This time we did find the secret space below the cargeo hold. An alchemy lab clearly belonging to the smugglers.
Layout of the ship
top: captain's quarters and deck - from deck possible to go lower deck
mid: crew quarters and kitchen - ladder present to lower part
bottom: cargo hold - hidden trapdoor beneath empty crate
below: the alchemy lab
Ship's Content
captain's quarters: unexplored, there is a bacj window through which one can escape (the captain did so)
crew quarters: sleeping crew and their possesions (spare clothes, lockets, tools,...)
cargo hold: crates covered with sails - filled with raw iron ore, weapons, meat and spices
the alchemy lab: a halfling or gnome zised alchemy lan with basic alchemy utensils. we foung a mug of acrid marmelade, notes on said marmelade, clay bricks with fuses (explosives probably to blow up the marmelade) and the Purple smoke bottle.
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Saga saw what she believes one of the dockhands wrangling a sea lizard under the boat and they didn't resurface. She went to inspect the vessel first as a cat noting that the 3 working dockhands are repeating the same task ad infinitum (basically pretending to work) and an acrid smell coming from below the cargo hold. She also saw one of the crew ( a big wide guy) butchering something but was unable to see exactly what.
Later the ship was re-inspected by Arti, Alaric and Gunther. This time we did find the secret space below the cargeo hold. An alchemy lab clearly belonging to the smugglers.
Layout of the ship
top: captain's quarters and deck - from deck possible to go lower deck
mid: crew quarters and kitchen - ladder present to lower part
bottom: cargo hold - hidden trapdoor beneath empty crate
below: the alchemy lab
Ship's Content
captain's quarters: unexplored, there is a bacj window through which one can escape (the captain did so)
crew quarters: sleeping crew and their possesions (spare clothes, lockets, tools,...)
cargo hold: crates covered with sails - filled with raw iron ore, weapons, meat and spices
the alchemy lab: a halfling or gnome zised alchemy lan with basic alchemy utensils. we foung a mug of acrid marmelade, notes on said marmelade, clay bricks with fuses (explosives probably to blow up the marmelade) and the Purple smoke bottle.
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Crew
Captain of the Merida Trading Crew
A huge, wide man - the butcher
sleeping crew
3 dockhands who fake their work (not very friendly)
Captain of the Merida Trading Crew
A huge, wide man - the butcher
sleeping crew
3 dockhands who fake their work (not very friendly)
Owner
Crew
Owning Organization
Current location
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