Trident of the ocean Item in Parenthiaa | World Anvil
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Trident of the ocean

This item is a Vestige, it is a beutifully crafted white trident, that has a light purple aura of arcane power. It has a beutiful ocean-blue gem at the point where it splits into it's three heads

Mechanics & Inner Workings

Versatile: while wielded in one hand, this trident deals a base 1d8, in two hands, this increases to 1d10 Thrown: This weapon can be thrown [60/120] Attunement: Requires attunement   Show Spoiler
  Dorment State. +2 to attack and damage rolls using this weapon
When you throw this weapon, you can choose count the attack as if it was a melee attack.
When you stike a creature with a melee attack using this weapon, it takes an additional 2d6 cold damage
As a free action, you can have the trident return to your hand     Awakened state. +4 to attack and damage rolls using this weapon
When you hit a creature with this ewapon, that is more than 10 feet away from you, you can expend 1 charge to declare that it is Devistating strike, all creatures and objects within 30 feet of the target must make a DC 17 Dexterity saving throw (Target automatically fails) on a faliure, the creature takes an additional 3d10 force damage, half on a succes. The trident has 3 charges, regaining all on a long rest     Exalted state. +6 to attack and damage roll using this weapon
Devistating strike now has 5 charges
When you stike a creature with a melee attack using this weapon, it takes an additional 2d8 cold damage, instead of 2d6
The thrown property becomes [120/as far as you can see](cannot benefit from sharpshooter or the like)

Manufacturing process

The trident itself must be forget first, afterwards, it must be enchanted.

Significance

The King/Queen of the ocean own this item
Item type
Weapon, Melee
Current Holder
Related ethnicities
Owning Organization
Rarity
Artifact (Vestige)
Weight
5kg
Dimensions
200cm x 30cm
Raw materials & Components
50.000 golds worth of adamantine.   1.000.000 golds worth of enchanting materials.   1 Kranken heart.   Any part of the tarrasque.
Tools
A forge worth at least 10.000 gold.   2.000 Degree celcius.  Master Smith of levels 15 and higher, must craft it.   DC 40 Smithing check for the trident itself. (adamantine is lost if failed)   DC 40 Arcana check for enchantment (All materials are rendered useless if failed)

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