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Army of the Claw

The Army of the Beast King. The Claw is expansive, reaching between land, sea and sky to ensure the reign of the king.

Structure

The Claws are broken down into six ranks. Starting with King, then the Advisors for the King. In times of War, the Advisors from Gallic would spread across Hakarl. Serving as leaders equal to that of the King. The King would often remain in the Capital to oversee operations, with a voted Royal Advisor to operate as a central Intelligence between the other Advisors.   In combat, Generals serve as the leaders, issueing orders with the Advisors intelligences.These orders are carried out by the Seagents, who oversees the daily tasks of thr the troopers and militia.

Culture

Those within The Claw are trained to defend Hakarl, having needed to spend at least a year in Hullbeck before being being able to serve in The Claw. While most in Hakarl are trained to serve in a militia, those in the Claw often are more experienced in combat.   As representives of the King, they are held to a higher standard then most others. In addition they are encouraged to take advantage of advancements in technologies to promote advancements in the Hakarl.

The Reach of the King Protects All

Type
Military, Army
Alternative Names
The Claw, The Talon, The Arm, The Web
Training Level
Professional
Veterancy Level
Veteran
Demonym
Claws
Leader
Ruling Organization
Location

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