Leyline Travel Spell in Ossin | World Anvil
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Leyline Travel

A 4th Level spell under the Lymrah School of magic that allows its user to quickly travel across great distances and bring others with them.

Effect


If you are able to detect a leyline, you can use this spell to travel along the leylines at great speed. You can take great strides to move along up to 600 feet per round (60 mph) and bring up to four willing creatures with you. Leyline Travellers appear misty and translucent. If fully clothed in white, only a DC 22 Wisdom (Perception) check prevents them to be mistaken for ghosts, fog, vapors, or the like.
A Leyline Walker can step out of, and into, the leylines (with or without companions) as desired for the duration of the spell. If you step out of a leyline over water, you may drown and if the leyline was crossing a ravine, you may fall and receive falling damage.
When the duration of the spell expires, you are immediately expelled from the Leyline. If the Leyline walker lets go of their companions (or the companions of the walker), the companion is immediately expelled from the leyline. Stepping back into the leyline without a Traveller has no further effect.
While Traveling, all interactions with the environment or other leyline travelers are impossible. At higher levels. When you cast this spell using a spell slot of 5th or higher you can bring along 2 additional persons for each slot used.
Gestures & Ritual
V, S
Related Discipline
Sorcerer, Wizard
Related School
Lymrah
Effect Duration
1 hour
Effect Casting Time
1 action
Range
Self, plus up to four will creatures within 5 ft
Level
4th Level

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