Arcane Bomb Spell in Ossin | World Anvil
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Arcane Bomb

A 6th Level spell under the Lymrah school of magic that allows its user to create a bomb of arcane energy that can take out multiple opponents.

Effect


By harnessing the natural arcane energy of the world, you create a well of power that surpasses the limits of most mortal spell casters. The base damage for the spell is 10d8, each round you spend drawing in energy adds a d8 to the overall damage to a maximum of 15d8. The bomb grows in diameter equal to the number of d8’s it can deal in damage at that time. As it expands, it pushes away any terrain, objects, or creatures within its space.
Once the Arcane Bomb has reached its maximum power, you can use your action to throw it to a point within 500ft of you that you can see. Every creature within a sphere equal to twice the bombs size centered on that point must make a dexterity saving throw. They take an amount of force damage equal to the spell’s accumulated damage on a failed save, or half as much on a success.
The spell ends when you throw the bomb, if you don’t use your action to gather energy or throw the bomb, or if you move more than 30 ft away from the Arcane Bomb. If the spell ends before the bomb is thrown, the accumulated energy harmlessly fades back into the Ley Lines.
Material Components
A flower, gem, or vial of water from the upper planes, which the spell consumes
Gestures & Ritual
S, M
Related Discipline
Bard, Sorcerer, Wizard
Related School
Lymrah
Effect Duration
Concentration, special
Effect Casting Time
1 action
Range
500 ft
Level
6th Level

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