Scope
The motivation behind building Orlos
It is a world to contain all the information and story space for future DND campaigns.
The goal of the project
I want to have a world created that is a good creative output.
Orlos's Unique Selling point
This world is different because it ...
Theme
Genre
High fantasy. Everything from tolkien to shannara.
Reader Experience
The world is supposed to have regions that depict every type of feeling to inspire a variable game feeling.
Reader Tone
Somewhere in the middle between dark and light.
Recurring Themes
Rise of evil.
Strife with the people.
Defeating the empires.
Character Agency
Characters have high agency in the world history with the exception of certain fixed events.
Focus
Government Presence
Military influence
Social structures/settlements
Technology and materials