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Orlos

2345AC

Scope

The motivation behind building Orlos

It is a world to contain all the information and story space for future DND campaigns.

The goal of the project

I want to have a world created that is a good creative output.

Orlos's Unique Selling point

This world is different because it ...

Theme

Genre

High fantasy. Everything from tolkien to shannara.

Reader Experience

The world is supposed to have regions that depict every type of feeling to inspire a variable game feeling.

Reader Tone

Somewhere in the middle between dark and light.

Recurring Themes

Rise of evil. Strife with the people. Defeating the empires.

Character Agency

Characters have high agency in the world history with the exception of certain fixed events.

Focus

Government Presence
Military influence
Social structures/settlements
Technology and materials